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  1. P

    Dialog Grid

    Does anyone know how the "create dialog in grid" works compared to not using grids? I've been looking all over for any information but no one seems to even use it. What im hoping for is that it would allow me to specify size relative to resolution, but i got a crappy monitor and cant really...
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    Unit Creation, "Auto corrections"

    When i duplicate a unit, or change which unit a Actor points to, some fields change by themselves (often to values which dont exist) to match the new units ID. Can i turn this function off or work around it? And why does it work this way?
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    Projectiles help

    Does anyone know how to use triggered projectiles? Cant seem to get it to work. Say i want to simulate the Marauders attack through a trigger?
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    Doodad Walls?

    So im on the process of creating a basic "zergling rush at your terran base" map just to get a hang of this editor. And i want to use the doodad-walls to fortify a position. However it seems units can just walk through the walls. How do i make the walls solid? The specific doodad is...
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    Cant find vexorians caster system

    Its not in his profile. It doesen show up as far as i can tell on google. I cant find it on the Hiveshop. Not sure if its there? Could anyone get me a link? :banghead: Thanks
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    Need Animator

    Ok, so im trying to make custom animations for units on my map, but its kinda complicated and i never even used 3ds max before.. So im looking for someone to help me with it, either to be a offical animator and maybe texture-maker for the map or give me some help with animations. That person...
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    Mdx script

    Anyone know where i can find a mdx importer/exporter script for 3ds max 4.2 all the information is outdated and all the links broken.. :( Also some tips on how to use the script would be appriciated :)
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    Dissconnecting on bnet

    My computer dissconncets kinda often (every 3-4 games) even when im hosting. I have a good computer and 10meg internet. Any ideas?
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    Animations

    I've looked through different tutorials and threads but im still not really sure how to do this. What i want to do is add a custom animation to the palladin model, and make this animation my self. It seems you need some sort of 3d editing program, like 3ds max, or milkshape, blender and...
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    looping and adding to group

    When i add units to a local group called TempGroup inside a loop like this: local group TempGroup local integer i set i = 1 loop exitwhen i > 32 if ( true ) then call DisplayTextToForce(GetPlayersAll(),"Before AddGroup") call...
  11. P

    return function

    function spell_GetCaster takes nothing returns unit local integer q = GetAttachedInt(GetSpellAbilityUnit(), "unit") local unit caster if ( q == 1 ) then set caster = udg_Casters1[0] else if ( q == 2) then set caster = udg_Casters2[0] endif endif...
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    Bj?

    Saw this in another thread and it got me thinking, im using a lot of BJ functions. Is there always a corresponding function without the "BJ" that is faster? Or maybe most of the time?
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    GUI -> JASS tool?

    Im learning JASS, and its going pretty well but im still using alot of GUI to JASS conversions(and converting some old triggers to make them better). Anyways, im getting really annoyed over the way the "If" triggers and some others end up after conversion.. example: function...
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    InitTrig takes ??

    function InitTrig_Enemy_attacks_JASS takes nothing returns nothing Reading this got me thinking that it might be possible to "send" a variable from a trigger to another, using something similar to "trigger - run" but with the option to send variables with it. Is that possible, cause it...
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    Using "Triggering Unit" in event-less triggers

    I think this has worked for me before, or atleast "triggering player" has. But is it possible and always safe to use "triggering unit" in a trigger that isn't the trigger triggered by the event? Meaning a trigger that runs through "Triggers - Run trigger" in the original trigger? (A lot...
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    Setting Arrays

    Firstly, how do you declare a array correctly in JASS? Secound, is it possible to set an array equal to an other similar array? Like this: set MyArray1 = MyArray2 Where both arrays are integers with the same range? Or do i have to loop through the whole thing?
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    Retrive post-count/rep?

    After the site crash i havent been here in a while. But is there still any way to recover lost post-count and rep? Not that i had very much of both but it'd be sweet if i could recover it. hope this is the right forum for this.
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    Trigger-Locals?

    1. Is it possible to make vars that are local for the whole trigger so to speak, like the "normal" variables (udg_XXX) but still MUI. 2. Does static variables exsist? What other types are there? Am i making any sense?
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