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  1. SouLEDGE

    Set the CD of a spell

    Just wondering if it's possible to a value? By that I mean forcefully activate the CD of the spell and set the remaining time. I realized that if I use game cache and I restore a saved hero, it resets all the CDs of the hero, which is really annoying
  2. SouLEDGE

    Selecting unit after restoring it

    I can't figure out why it won't add my unit to my selection after I restore it from the game cache: //Game Cache Init call InitGameCacheBJ( "MapName.w3v" ) set g = bj_lastCreatedGameCache call SaveGameCache(g) //End OF Game Cache Init //Store and remove unit call...
  3. SouLEDGE

    Instant Turn Rate

    So I'm redoing an old spell of mine - using jass this time 'round - but I have a problem that was unresolved the last time I made it. Basically I move my caster to the location of the target offset by 600 at an arbitrary angle and then make the caster face the target. The problem is that...
  4. SouLEDGE

    HP/Mana colours

    Anyone know if it's possible to change the colour of HP and Mana under the unit's portrait?
  5. SouLEDGE

    Newgen Testing error

    K well, I've used it before but got a new hardrive and had to wipe the old, so now I downloaded newgen again, and so forth. Now, I can test my maps in the normal editor but as soon as I click test map on the Newgen editor an error pops up saying: "wehack.lua:437:attempt to index global...
  6. SouLEDGE

    Angle Between Units

    Okay, well I don't quite know how to put this in words but let's refer to another spell, Stealth Assassin's Backstab from Dota. How do you check at what angle the sa hits the target so that the damage can be triggered?
  7. SouLEDGE

    Move Triggers

    Okay, well I'm interested in remaking an old spell of mine, and I just can't seem to wrap my head around using the action: Unit - Move Sonic_Caster instantly to (Sonic_Target_Loc offset by (Real(Sonic_Range)) towards ((Angle from Sonic_Target_Loc to Sonic_Caster_Loc) + (Real(((Integer A) x...
  8. SouLEDGE

    Inner Shield

    Okay, so I'll be damned if I can't finish this spell. Description: Passive spell with cooldown. On enemy hit at creates a shield for 2 secs and absorbs incoming damage When 2 secs is over it releases the damage in a 500 AOE. The problem is it works for the first time round but then the...
  9. SouLEDGE

    Totem Trouble

    K, well I just made 5 totem spells... and I based them all off Sentry Ward... and they all activate at the same time? Guessing I'm gonna have to base each one off Channel?
  10. SouLEDGE

    Death Spells

    How do I create spells that activate upon death? Like reincarnation just... without the reincarnation:P
  11. SouLEDGE

    Cliff Type

    Anyway to change the cliff type? Stupidly chose Lordaeron Summer tileset (alread did all my mapping) and now I'm stuck with the grass cliff and dirt cliff...
  12. SouLEDGE

    Exponetial Slide Function

    Okay, so I have my spell: Impale shot The caster targets a unit and impales him with a rope spear(spear rope? spear attached to a rope:P) and yanks the unit towards the caster. Achieved with few simple slide triggers but I want to know if it's possible to use an exponential function for the...
  13. SouLEDGE

    Passive Death Coil

    Okay, I want to make a spell, that's a passive CD spell, so when you right click an enemy unit (preferably not after an attack), you .eg fire a death coil, and when you right click an allied unit, you fire a healing death coil at it I have a somewhat idea where to start, to make the...
  14. SouLEDGE

    Lightning

    K, I'm trying to find the Lightning Bold sound from chain lightning, I can't seem to find the path, can anyone maybe give me the path?
  15. SouLEDGE

    Learning Spells

    Hmm, I was just wondering if say you give your Hero 1 normal spell, already learned at lvl 1, and say he has 3 more spells, and 2 ultimates to learn, Is it possible to say if he learns 1 ultimate he can't learn the other?
  16. SouLEDGE

    Feel the Leakage!

    Hmm, dunno why this leaks... Holy Wave Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Holy Wave (Dummy Spell) Actions Set Temp_Point = (Position of (Casting unit)) Set Temp_Int = (Level of Holy...
  17. SouLEDGE

    Cinimatic Fade Filters

    Is there a way to create a fade filter using a certain picture for just one player?
  18. SouLEDGE

    Checking Spell Leaks

    Ok, well I just wanted some help checking if everything here looks alright, these spells aren't MUI, It's for my Single Player RPG. Sonic Rush Hell Fire Echo Thunder
  19. SouLEDGE

    Colour Question

    A have a question, why is it that when I use: "|CFF00AEEFFr|CFF05A3F2os|CFF0B97F5tm|CFF108CF8ou|r|cFF1680FBrne |cFFFFFFFFblah blah blah|r" for my item's name it looks fine on the ground but not the same in the inventory? Uploaded map, so you can see what I mean
  20. SouLEDGE

    Stopping a loop

    K, well I'm sure I've seen it before somewhere, but how do I stop a loop say; if a unit's dies?
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