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  1. Xonora

    Setting a cooldown for autocast spell?

    When I autocast my orbspell it just ignores the cd. How do I overcome this?
  2. Xonora

    Limiting no. of heroes for player

    How do I do this? Like prevent training after the sixth.
  3. Xonora

    Item purchase?

    Hey, I created a unit with Inventory (Hero) but when I get it to buy an item based after a Manual if Health, the item drops on the floor instead of going to the unit. What is happening?:mad:
  4. Xonora

    Damage detection

    How do I set a trigger to detect damage upon impact?
  5. Xonora

    I need help with a custom missile art.

    I need a missile model that is based off the Orb of Venom missile attack, except I want it with a orange (RGB=255,150,100) hue. I wish to keep the sound effect of the attack as well. Can anyone help me do it?
  6. Xonora

    Check for unit type victory conditions

    How do I defeat a player when he runs out of, say, Town Halls?
  7. Xonora

    Map visibilty

    I was just wondering if I order a dummy to cast a spell on something that it has no vision off, will that work? And how do I reveal the map only for one player. (eg neutral hostile)
  8. Xonora

    Unit Animation

    Is there a way to make a unit's animation go faster? Like make the runes around the arcane sanctum spin faster etc.
  9. Xonora

    Structure Auras?

    Hi guys can I know what auras or self buffs can work on buildings?
  10. Xonora

    Items as upgrades

    Hi, I was thinking of creating a system where a unit's inventory would be used as a slot for an item that is actually used as an upgrade. I intend to make the upgrade not droppable on death. But if the unit were a non-hero, death will result in it dropping the item right? How do I remove the...
  11. Xonora

    Storm Bolt and a regen problem

    Hi guys, I need help making a storm bolt akin to the one in Dota. I believe it involves a dummy storm bolt that flies to a point and casting a warstomp or something. Hence, you get an AoE storm bolt. I did the triggers but have a lil problem. My channel is not showing. (I checked visible and...
  12. Xonora

    The Selection Board thingy

    What do you call that screen that comes out for you to select something? It appears in Island Defence for you to choose your builder/titan. How do you create one?
  13. Xonora

    Multiboard problems

    I read some other tutorials, but they are a little complicated. Anyone can help me create a multiboard that can record deaths and kills of each player. There are 10 players. My multiboard has 11 collumns, 3 rows. So row 1 has the player names, row 2 the players' kills, row 3 the players' deaths...
  14. Xonora

    How do i refog?

    Like above said, how do i refog the map? Say after ever round.
  15. Xonora

    Leaks? How severe is one?

    How much leakage can be permitted before your game can actually lag badly. Say we take a duration of an average dota game. 60 mins. How much leak can be acceptable?
  16. Xonora

    Sighting

    So i was thinking of making a map where u can only see forward. So i create 3 dummies each with different sighting radiuses in different distances from the facing of the character every 0.1 sec. And then removing it after a short duration so wherever my character faces, he can see only in front...
  17. Xonora

    Hyperspace Help

    I am doing some kind of hyperspace spell that doesnt work. The spell is supposed to accelerate the caster towards where it is hyperspacing and disappear for 3 seconds before appearing out of the destination and decelerating slowly forwards. But when i activate it, it just warps out all over the...
  18. Xonora

    Remove unit frm mecenary camp for a player

    Like the title says? What function to remove just a unit frm a mecenary camp just for a player.
  19. Xonora

    Variable prob

    How do I set a variable to mark the position of a unit every 0.03 seconds? Because if i do it like this, Event every 0.03 secs Actions set variable (ShipPosition[1]) to be position of Ship1 set variable (ShipPosition[2]) to be position of Ship2 call RemoveLocation (udg_ShipPosition[1])...
  20. Xonora

    Region trigger doesn't work

    Event Time - Every 0.03 seconds of game time. Action Set TestShips[1] = (Position of Cruiser 0001 <gen>) Set TestShips[2] = (Position of Cruiser 0002 <gen>) Set ShieldRegion[1] = Team A Shields <gen> Set ShieldRegion[2] = Team B Shields <gen> Region - Center ShieldRegion[1] on...
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