How can I make the Void Rays require the Fleet Beacon? I tried going in the data editor in the units tab and going in the Tech Tree - Tech Tree Unlocked Units and unchecking ''void ray'' for the stargate and adding it for the fleet beacon but it doesnt work.
id also want to know how to...
Is there anyway to get access to them? Like the Slugalisk and all the various new zerg buildings? I'm currently using the ''campaign'' units but I can't find most of them. Did they use a string or am I missing something?
#1- I'd like to have access to the campaign's units such as the medic / firebat and the others. Unfortunately, I can't seem to find them on the editor, is there anyways to download them or is it something they kept away from us?
http://www.thehelper.net/forums/showthread.php?t=154032
#2- I...
#1 - I see some sc2 maps have some colors when I browse for some games on battle.net, how do they do that? I'd like some calarz on mine 2 :(
#2 - I would also like to delete the waiting time of a worker while another worker is gathering a mineral patch. In other words, I'd like several...
I want to increase to food cap limit and to delete the minimum range of landing / building between a hall and resources when you expand. I looked about everywhere but couldn't find em :(
I'm having some issues / need help with some maps but apparently there's no section of it yet.
I want to increase the maximum food limit cap and delete the minimum range between a hall and resources. Can anyone be of assistance or at least point me in the right direction.
I want to make a summon that increases your maximum food limit. Is that possible and if so, how?
Is it possible to move the ''set rally point'' icon in a building to a different position? Like instead of being in the case x=3 y=1, I want it to be in the case 0-1.
Is there a way to change the color hair of a unit without importing? For instance, I'd like a death knight's hair to be black instead of white... Or a paladin's...
I made a new hero (I believe it's the fourth one) but as soon as I train him, he will set every other hero's requirement to a tier 3 hall, giving me a maximum of 2 heroes instead of 3... I checked his tech tree dependency and all and everything is the same as every other heroes, why is this...
#1 - I'd like player 9,10,11 and 12 to not get a starting hall and peasants went the game begins and their victory/defeat condition removed. In other words, I want them to be observers that can talk / view the entire map / whisper friends while watching.
#2 - I'd like the dreadlord's ultimate...
Yea, I want a hero to change form for a period of time, a bit like Metamorphosis from the demon hunter. I ried basing the spells off bear form / crow form / metamorphosis but nothing works. The hero stays the same with more life and damage but the form stays the same.
I think this would...
I have made a map based on a regular game but with new units / heroes. I'll get straight to the point: I have made a night elf druid hero (art = malfurion) with the following spells: wall of tree / summon druids and a powerful spell reduction aura as an ultimate. Thing is, I need a third regular...
Title says it all. I have my base aura, I have my spell, now how can I make a trigger that gives the spell when units have my aura buff? Can't seem to find an event that says ''whenever a unit has an effect of a buff'' or something. I've had help in another topic regarding this, but it was about...
my map is a 4v4 map and I want to add a third observer team. Thing is, I want the game to be over when one of the 2 teams die and I dont want the observers spawning with a hall. Even If I put the location in the trees, it still gives them a hall near.
And I would need a trigger to reveal the...
I basicly want a hero to have a channeling ability that gives every friendly unit within a range spell immunity.
I started with the aura itself (it doesnt do anything) and wanted to have a trigger like this:
1-
My hero starts an ability
ability equals to X
Give aura to triggered unit...
Title says it all. Where to start? I'd like something relatively easy to make if possible. I'd also like the ability to increase the number of trees as it gets higher level.