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  1. Galdiuz

    Wow, I just won the Blizzard Map Making Contest

    This is amazing. At first I coudln't believe it when I saw the email, but then I read it and realised it was true. I'm pretty shaky right now... For those of you who live in Europe or NA and wants to try my map, just search for Photon Command. If you try it please tell me what you think about...
  2. Galdiuz

    Screen Resolution Problem

    Hello, I'm having some problems with my resolution. I got a 26inch "Sharp Aquos LC-26D44S-BK" (1366x768) connected to my computer with a HDMI cable and a Nvidia 9800 GTX with the latest drivers installed. The problem is that the only resolutions availible to me is 1280x720 and 1920x1080. I'm...
  3. Galdiuz

    Checking if unit is in triangle

    I got 4 points, point A, B, C, and D, like this: .........A ......../..\ ......./.D.\ ....../......\ .....B-----C How would I do to check if point D is in the triangle formed by ABC? I'm gonna use this for a spell that damages units in the triangle formed by 3 units. I've been trying to figure...
  4. Galdiuz

    Checking for Invurnability

    I thought I saw this before, but when I checked through Boolean Conditions I couldn't find it. Is there anyway to do this?
  5. Galdiuz

    Local player

    Hello, I'd like to create a fade filter for (Owner of (Picked Unit)) in GUI with help of custom scripts. How would i do this? I know it's something like this: If local player = get owner of picked unit blablabla then Cinematic - Apply a filter over 2 seconds using Normal blending on texture...
  6. Galdiuz

    Making projectiles bounce of walls

    I'm making a projectile system, and now I want projectiles to bounce of walls (Similar to the hook in Pudge Wars). How do I create this?
  7. Galdiuz

    Players disconnect on game start

    As the title says, when my map starts every played except me gets disconnected. I've looked through my triggers many times, but I haven't been able to find the problem, so I'll upload my map here to let you check on it. (You'll need EGUI installed to open the map.)
  8. Galdiuz

    Prefered hotkeys

    Hello all, I'd just like to know what hotkey setup you like most. 1. QWERTY 2. QWERDF 3. Something else (I have six spells, so suggest a setup with 6 hotkeys) I'll use the most popular answer in my map. :thup:
  9. Galdiuz

    Upgrade trigger not working correctly

    I got a really simple upgrade trigger that sets the level of 2 upgrades every 5 minutes, however, it doesn't work. When run, players 1-10 get one level in attacking, players 11-12 get one level in defending and player 14 (Neutral Victim) get no levels at all. Here's my trigger: Upgrade...
  10. Galdiuz

    Changing proper name of a hero ingame

    Is this possible? I'd like to set the proper name of heroes to the name of the owner.
  11. Galdiuz

    Tutorial How to create a cooldown for a passive spell

    How to create a cooldown for a passive spell. This is a tutorial on how to create a passive spell with cooldown. This works with passive skills that is triggered (So no critical strike/bash etc. unless you trigger it), and is fully MUI. In this tutorial I'll make a spell that I'll call Mend...
  12. Galdiuz

    Variable data disappears?

    Ok, I had this problem where if i created 2 dummies, the second one was never created. I did some deeper research, and it turned out that the second dummy was never created due to the fact that the point I told it to spawn at never existed. Now, that may sound confusing, but simply it's like...
  13. Galdiuz

    Dummy unit problem

    A few days ago some of my spells stopped to work. After some searching, i found out that the spells bug when i create two dummy units right after eachother, i.e. ''Create dummy, give it spell A and order it to cast it, then create dummy, give it spell B and order it to cast it.'' If i use a...
  14. Galdiuz

    AoS Revenge of the Sheep (WIP)

    Revenge of the Sheep Introduction This is a map i started to make about two years ago when I started with mapmaking. I've been working on it now and then, and it's going towards completion, so I figured i should write about it here. This is pretty much an AoS with 2 player teams. Now i said...
  15. Galdiuz

    Revive trigger not working

    So, i got a revival trigger for my map, however, there seems to be something wrong with it. It works perfectly for Player 1 (Red), but any other player gets revived instantly, due to timer not starting. Anyone solution to this? EDIT: There is no other trigger that uses the Player_Timer variable...
  16. Galdiuz

    Stampede Problem

    My custom stampede won't work. Basically, i have a spell that when used, it creates a dummy that casts stampede for you, however, the dummy never uses the spell. If i select the dummy and order it to cast it it works fine, but it won't cast it when ordered by the trigger. Meteor Shower...
  17. Galdiuz

    Metamorphosis bug?

    In my map, one of my heroes have a spell based on metamorphosis, however, there seems to be a bug that happens sometimes if you die with it activated, which makes you either unable to control your hero at all, or everything you order is ordered as if you were holding shift (no ''flags'' though)...
  18. Galdiuz

    RoC version of Locust

    Hello, I'm making a TD that i'm going to convert to RoC when it's done. This means that i can't use any TFT abilities, and locust is the only TFT ability i have a need for when using dummy units. Is there any way to create some kind of replacement for Locust that can be used in RoC? The biggest...
  19. Galdiuz

    Minigame Tetris

    I'm sure that most of you have played Tetris at least once. (And for those who hasn't, try mine. :D) So, I was playing Uberplayers The Platformer (A great game btw), when I got the idea: Why not make a tetris? And that's how this project started. If you have any suggestions or comments, please...
  20. Galdiuz

    Casting time problem

    Hello, I've created a spell based on channel, and when used, it should summon 15 dummy casters and order them to shoot one carrionswarm each. However, i wanted them to shoot 3 waves with 5 swarms in each wave, with 1 second between each wave. To make this MUI, I made 3 levels of the carrion...
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