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  1. unknown666

    Lock camera height

    Good day, Recently I started making maps again and now I'm stuck at how to do this :banghead:. I have made a trigger where you can set your camera height And now I can't figure out how to lock the cam so it doesn't change back to default view when scrolling, etc. Anyone know how...
  2. unknown666

    Item drops even while turned off

    Ok, my problem is that when the unit dies who has the item, the item drops. My settings and trigger Item Unit Trigger Thanks, unknown666
  3. unknown666

    Need help to fix this spell

    Hey guys I finally completed my main spell and it works fully for player 1 now when player 2 is casting the spell the first 2 triggers are working fine. but now my loop doesn't pause the unit of player 2 blue. It doesn't mess it up with the unit of player 1 because when player 1 unit...
  4. unknown666

    Is this spell MUI?

    Hey, I know when something is MUI (I believe) but I really need to be sure on this one because this is the most important spell on my map. Casting Events Unit - A unit Begins channeling an ability Conditions (Ability being cast) Equal to Control Puppets...
  5. unknown666

    Being targeted by ability loop check?

    Hey, I'm making a loop to try to check if the unit is targeted by a spell or not. Now my only question is what is the trigger to check it? I can't find stuff like Unit is targeted by (Pet Link) equal to true (It has to be a condition) or something like it. Anyone knows how to...
  6. unknown666

    Is this spell leak-free?

    As asked above, is this leak-free? Cast Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Snow Cloud Actions Set UnitCaster = (Triggering unit) Unit - Add SnowWalk to UnitCaster Unit -...
  7. unknown666

    Other spell issue orders?

    Ok, Now I know how to create spells for a bit, I need help I know how to order dummy's to cast spells like Mountain King - Thunder Clap But is there any way to make them cast other spells as located in the list, like I made a spell which isn't located in the spell which isn't located in the...
  8. unknown666

    Target Problem

    Hey, I got another problem :banghead: I've set my spell to be able to "Siphon Mana" my own units and neutrals, but still it doesn't work on them Oo.. remade the spell a few times "Not Self" is already unchecked
  9. unknown666

    Spell not working

    Ok, I've been trying a quick spell, I know it's simple but it doesn't work :confused: Here it is: StartCasting Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Wind Walk Actions Set TempPoint = (Region...
  10. unknown666

    custom ability order?

    Hey, I want to have dummy unit to cast a custom spell. I do not want to customize the the original abilities. Thanks. unknown666
  11. unknown666

    Random selection event

    ok, I'm making a map where 2 people have to be random selected (in a region), and they get moved instant to a battle arena. However I don't know how to script this. Could anyone give me the basic triggers? Thanks, unknown666
  12. unknown666

    "Puppet" spell

    Hey, I've been playing a game called "Naruto Battle Royal" Now I want to create a new game which includes the ability of Sasori & Kankuro But now my problem is that I have no idea how to make the spell, I know how to summon ofcourse but now how to make it bind to a unit and not spirit linked...
  13. unknown666

    Floating text shows mana %?

    Hello, Is it possible to make floating text, which will update every 0.75 secs and it will show the mana % of a unit? And I mean, you have like 10x |||||||||| and one | will turn blue every 10 %
  14. unknown666

    Need help with timer

    Ok, I've posted a thread earlier, and now I figured out a way to make a spell to capture a territory. But now my problem is, it won't start my timer, these are my triggers: Anyone found the problem? Just if you couldn't figure out. I'm trying to create a sorta system, where you enter...
  15. unknown666

    Capturing territory trigger

    Hello, I need help to create a trigger to capture a territory. it is in GUI The trigger must contain a unit from team A or from team B It cannot contain unit's from team A and team B at the same time or it stops updating. Is it possible? I don't know if any of you know these games...
  16. unknown666

    Any way to use this variable faster?

    Hey, I got a trigger here which uses some variable's, but since I need the same trigger kind 40x+ the same, is there anyway to make this faster? Is there a way I can make the trigger to read the variable HousePermissionHouse1[1] to HousePermissionHouse1[10] in 1 action? Kind Regards...
  17. unknown666

    Spell problem..

    Hey, I made a simple loading spell could anyone help me? Trigger: Events Unit - A unit starts the effect of an ability Conditions (Ability being cast) Equal to Load Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions Then -...
  18. unknown666

    Help with fuel system

    Hey, I'm trying to create a fuel system, when a unit enters the car it will learn the spell Engine ON, and delete Engine OFF, but now I got the problem: What condition do I need to use to recognise the newly learned skilled .. ie. Ability learned equal to Engine ON, and what trigger do...
  19. unknown666

    [Request] A few modeling tools

    Hey, I don't really know if this is the right section, but it contains a modeling section so... I've been looking around for modeling tools on hive but since I can't connect to wc3campaigns at the moment, maybe someone could upload these tools: - MDX Pather - The Vertex Animation...
  20. unknown666

    Import question

    I have been using world editor a quite while by now and I always could simply copy triggers and the variables included in the trigger auto-copy . ie. ---- copy me = (triggering unit) copy me2 = (casting unit) copy me3 = (selected unit) ---- but now I suddenly can't because I re-installed my...
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