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    WIP Warcraft IV - Wrath of Shadows

    Hello, I know there wasn't a lot of updates lately, but I'm proud to presents the first and second part of the Pact lore. ( The new faction)
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    WIP Warcraft IV - Wrath of Shadows

    no, this project hasn't been abandonned and I'm still working on it You cacn check the new forum I recemtly made here : warcraft4-wos.bestgamesforum.com/
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    WIP Warcraft IV - Wrath of Shadows

    To tells you the truth, I didn't decided yet but I got a huge idea for the Hero System : Players can choose his faction and choose a race based on the faction (If your Faction is Horde, you can choose Orc, Troll or Taurens). Then, you choose your class and you starts playing. At the beginning...
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    WIP Warcraft IV - Wrath of Shadows

    I am currently working on the Orc Race and one of the hero, the War Seer. War Seer The War Seer are powerful shamans who mastered the arts of fighting and weapons. These rare shamans-warriors are powerful melee fighters who enchants their weapons with the powers of the four elements and use...
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    WIP Warcraft IV - Wrath of Shadows

    Hero-oriented, like wc3
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    WIP Warcraft IV - Wrath of Shadows

    A small bump to tells you that this project that i'ms sitmm working on this project I also, have a small question : Warcraft IV will includes : Naval Battle, Garrison System (in both towers and vehicles), Advanced Creeps A.I, and many other features... What king of gameplay-enhancing features...
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    WIP Warcraft IV - Wrath of Shadows

    thankl you for support, and yes, I must agree that triggering is the most boring phase ^^ Don't worry, they will be balanced, don't think you will see the powerful nagas of TFT :)
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    WIP Warcraft IV - Wrath of Shadows

    I am currently working on a garrison system : Each tower or military ships can garrison ranged units, allowing them to attack from the ship/tower. The unit will be visually seen standing atop the tower or in the ship and will gain 25% evasion, +2 Armor and 10% damage (numbers may change) as...
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    WIP Warcraft IV - Wrath of Shadows

    Bump, to inform you that I didn't abandonned this mod :)
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    Yes, why this question ?

    Yes, why this question ?
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    WIP Warcraft IV - Wrath of Shadows

    It's somewhat difficult to answer that, honestly, there is many thing to be done first... Anyway, do you guys prefer a big release with many campaign missions/melee maps or smaller releases (that come faster) with one-or-two maps ?
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    WIP Warcraft IV - Wrath of Shadows

    I know for the Night Elves, and I'm looking for something to add to them ^^ For the human campaign, it doesn't really match the theme of my campaign, so I'm not going to use it, soryy thanks ^^
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    Campaign

    I think the first's option better, :thup:
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    Spellpack Tidehunter

    Please add the [ /wc3] Tags to your triggers to make it easier to read, like this : [WC3]Ravage Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Ravage Actions Set Ravage_Caster = (Casting unit)...
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    Cataclysm Cinematic Intro

    I can't imagine new low-level players seeing him and saying "oh shit !" Anyway, did Orgrimmar get attacked too ?
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    WIP Warcraft IV - Wrath of Shadows

    Warcraft IV - Wrath of Shadows "Warcraft IV - Wrath of Shadows" is a new mod for Blizzard's popular RTS "Warcraft III: The Frozen Throne". It will features five epic campaigns that will continue the story of the Warcraft Universe and the fate of Azeroth. It will also features two new races...
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