kay... i'd like a neutral creep spawn / respawn ... such as in dota...
but without that function jiberish
...
Neutral Spawn Types
Events
Conditions
Actions
Set NeutralCreepCount = 3
Set NeutralTypes[1] = Peasant
Set NeutralTypes[2] = Footman...
what is the max map size?
i accidentaly,
because of lots of music in it
reached a 100 MB size! :D
i've heard that if you can put map into campaign type
then you can make it bigger...
possible?
need help?
do I have to cut out the good custom music out of the game?
How do I change the song
on the loading hold
you know where people wait for the map to load
after which it probably says click
so you could enter map
(most times waiting for other players)
is why I want to put a song in there...
I had it working before
but for some reason it no longer...
what trigger should I write so that the ones that are in team wouldn't be capable of killing each other
... or should I just add for example cannot attack undead... so that both players undead couldn't kill each other...
though they won't kill their own units that way... which is bad
so what...
ok ... in my leader board i want:
player name(in player color) ,
total hero kills/deaths (3 heroes at same time possible),
and the number of buildings player has
so to put it in a way of coding...
i've got this
Action:
Leaderboard - Create a leaderboard for (All players) titled Status -...
how do I put sounds upon unit deaths
my map is a pg... but most battles will be with heroes...
i want to set hero killing sounds... that work only on heroes
probably condition... units is equal hero
to use sounds from cs
first blood, double kill, multi kill, godlike etc...
how do i...
sorry i reposted it
ok...
i've got this...
i have 10 songs...
i set it succesfully to play music at random from 1 to 10
if some1 writes -music in the chat , though i will change it to -random music
now the prob...
after the music ends... there is silence
it does not continue to play other...
ok...
i've got this...
i have 10 songs...
i set it succesfully to play music at random from 1 to 10
if some1 writes -music in the chat , though i will change it to -random music
now the prob...
after the music ends... there is silence
it does not continue to play other musics...
how do i put...
eeh
i tried to open a few maps to look into how they are made...
opened a few maps...
tried to open a high quality one... such as dota...
they are protected or something...
how do i protect my map from being remade by some1 else?
this could help a lot of map makers...
the thing is i remodelled the shockwave skill
i need the missile art to hit stomp skill not once but all the way to the end of the wave line
also to it... i'd like the enemies to get blown away... or something like that
as the wave comes on the enemy the enemy flies to the air and falls a...
Help please
i'd like to change icons for move patrol etc.. where are they?
also i'd like to change the name and/or icon for example the divine armor or chaos attack
how do i do that?
what is the location of:
i tried to find it but i can't find build or summon (undead build)
in the ability editor
also the units don't seem to have such a ability in the list
must be because of a worker status in editor
also where are the move patrol etc. location?
i'd like to change them to...
ok... got a problem with map
after a few pic changes (custom)
everything went allright
2 more and then this came up
a make map to test it
as soon as i click on a building one particular
it throws me out of the game
the error says
This application has encountered a critical...
problem: got 2 icons
one just icon
second darkened icon (as in disabled)
use the adresses
war3folder\ReplaceableTextures\CommandButtons\ <in this one i put BTNicon.blp
war3folder\ReplaceableTextures\CommandButtonsDisabled\ <in this one i put DISBTNicon.blp
which should be correct...
the problem is this,
though i read about it everywhere here
it still doesnt work
as I understand
in the game folder create 2 folders (out of 3)
war3folder/ReplaceableTextures\CommandButtons
war3folder/ReplaceableTextures\CommandButtonsDisabled
(and for the 3rd one)...