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    Campaign Warcraft IV: The New Age - |Map of the Week #10|

    Then you dont even uptade first post? Anyway gl.....maybe you can do it.
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    Campaign Warcraft IV: The New Age - |Map of the Week #10|

    So this project failed afterall (not suprised). I seriously doubt people will want to join to a project that has 0% mapping done. I also find it hard to find reliable team members so you can pretty much say goodbye. Its just how mapping in wc3 is atm.....
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    RPG Recruitment for oRPG

    This project pretty much died already....Well im kinda busy annyway so its fine with me
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    AoS Elemental Magisters!

    Allrighty terrain is somewhat ready now. My friend zarakk made it, so here is some pics.
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    Other Naruto: Way of the Ninja

    1. If you dont know what GUI is, you aint done much GUI coding. 2. If you dont know how to make them on your own, you cannot help me improve. End of conversation.
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    Other Naruto: Way of the Ninja

    Thx for feedback, I know lee has bit weird skills atm and inner gates are too hard to controll, but I dont know how should I change it, maybe make it so you can instantly cancel the gates if you want. And those spells arent really complex....You should check some tutorials here, they helped...
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    Will this spell be able in GUI?

    Well I dont quite get the explanation, but the spells seems to be doable in GUI. I would say its pretty easy-medium to make.
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    AoS Portals!

    There are choise from three heroes mainly because people just dont like mk. They only have minor differences tought video now up: http://www.youtube.com/watch?v=4OMG3Q8vuQY&feature=channel_page
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    AoS Portals!

    Yea Its finally here again :). I decided to optimize the code and other stuff a bit and as the result I present you newest version of Portals! This is a game where you buy weapons and possibly helicopter to fight other enemies. You also have 2 portal guns witch you can use to either teleport...
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    RPG Recruitment for oRPG

    Oh didnt see that either...Well that seems to be nice amount of people, even tought skilled people is always welcome.
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    RPG Recruitment for oRPG

    Its good to have few spellmakers, even tought its really messy who is in and who is not.
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    Map of the Week Thread

    It does for me atleast. If I compare that to read allert 2, its plain rubish. The system might be "cool" for some, but I find it somewhat hard to use and It just doesnt feel right in wc3. Maybe its just me. I was big fan of red allert and later series, but seeing this certainly doesnt impress...
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    AoS Elemental Magisters!

    yea....I think they shouldnt increase spell damage...so probly mainly hp/mana/def bonus and sumon and other spells. It would be cool if items could really affect your strategy.
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    Minigame Tanks (Looking for Group)

    So you just need someone to make this map for you? Dont be dissapointed if nobody is interested-
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    Map of the Week Thread

    Atleast I agree why do that kind of map become map of the week? Looking from screenies it looks horible even tought it might turn out good. Atleast it should have some requirements to become map of the week.
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    AoS Elemental Magisters!

    Small uptade. Made "time walk" spell (name might be changed) Timewalk: Hero uses his own and nearby enemies energy to give him increased movement speed and invunerability. Hero can travel 300 units with his own energy and hero gets aditional 200 units for stealing units energy that he passes...
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    RPG Recruitment for oRPG

    You should just start with the terrain I think. We will see how to continue from there.
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    Melee Red Alert: Warcraft Edition - |Map of the Week #9|

    That most certainly doesnt seem like map of the week. Pls dont lower the standarts to unfinished/bad maps.
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    RPG Recruitment for oRPG

    I think I understand, but then you wouldnt be able to use all of your spells but need to swap between them....I dunno if its really a problem but seems meaningless
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    RPG Recruitment for oRPG

    Ok the terrain seems pretty sweet (much better than my terrains). I quess we should go with classes instead of jobs (cause I dont want to code that atm). As I said before I dont like the system you posted before, we could just do a spellbook that gains new spells when hero levels up (that is...
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