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  1. The Undaddy

    Where can I find the available functions for the world editor (reforged)?

    Hello, is there a place where I can look at the definitions of all the available functions in the WC3 reforged world editor? Things like DisplayTextToPlayer, BlzSetAbilityResearchExtendedTooltip, GetTriggerPlayerMouseX etc. There was some patch updates from Blizzard saying that they have added...
  2. The Undaddy

    Unit Arrays

    It would help if you posted your trigger
  3. The Undaddy

    Checking item class?

    Looked through the conditions in GUI to find how to check if some item is of a given class, but to no avail. So does anyone know how to check it if I missed anything [or if it's possible only in the galaxy language or whatever it's called]?
  4. The Undaddy

    Runtime gradient coloring

    Well yes, I know about hexadecimals and conversion (for example FF = 15*16 + 15*1 = 255 :P ), but what I still don't understand is what exactly is the format of the color code. I couldn't get anything from your example - what exactly is 'my decimal value' is a mystery to me :D I feel though I...
  5. The Undaddy

    Runtime gradient coloring

    Sorry, completely forgot about posting this :D. Yes, that is exactly what I want.
  6. The Undaddy

    Runtime gradient coloring

    I want to color a text tag which says "Reloading" depending on the progress of the unit's reload.The color I want ranges from red to green and I have the factor of completion (Elapsed Reload Time/Reload Time). That is all well but I have no clue how to go with the coloring part, any ideas?
  7. The Undaddy

    Tutorial Galaxy - How to Script in Galaxy (Easily)

    Thanks a lot for this <3 Finally I can organize my stuff. But what do I do if I already have loads of triggers in my map made in the GUI. I kinda want to extract them and modify variables and stuff. Also, must variables start with lv_ or gv_ and then a lowercase letter, or is it just made for...
  8. The Undaddy

    Editor randomly crashing while in in data editor

    I think it's crashed on me only once, I used the explain link shortcut (ctrl + alt + e) on something and the editor crashed for no reason.
  9. The Undaddy

    Distance between points with 3D points

    >OFFTOPIC: Hmmm I've never seen a bulgarian on thehelper.net before, except me ofc . I've seen only a few, but I guess that's because most people's locations are variations of but not limited to: "The helper town", "In my basement" or "GetUserLoc(-insert username here-)" :D
  10. The Undaddy

    Distance between points with 3D points

    >Distance Between Points calculates only planar distance (XY). Thanks, that's what I was trying to confirm.
  11. The Undaddy

    Distance between points with 3D points

    Well I tested the distance between points function in SCII with 3D points and it seems id doesn't take into consideration the height of the points. UI - Display ("0 0 0 to 0 0 5 " + (Text((Distance between (Point(0.0, 0.0, 0.0)) and (Point(0.0, 0.0, 5.0)))) with Any Precision decimal...
  12. The Undaddy

    Add Experience To Hero?

    Create a modify unit effect, set experience to how much experience you want to give, apply effect to unit. Or you can make the effect give 1 experience and loop as many times as necessary.
  13. The Undaddy

    System Screen Resolution

    Well I haven't used dialogs so far but I don't see how this would not be useful.If I get around to creating some (because I'm addicted to triggering random stuff) I'll be sure to post something more constructive.
  14. The Undaddy

    System Easy Unit Linking and Attaching

    Well I'd assume since the many warcraft indexing systems most people would know what one would be used for but I'll give a few examples as per requested. I'm just gonna leave them in this post unless someone really wants them merged with the first one (I'm lazy :o) ----------------------------...
  15. The Undaddy

    System Easy Unit Linking and Attaching

    EULA Easy Unit Linking and Attaching v1.0.0 Hello, what's this? Well, it's a unit indexing system, assigns a unique integer (well more like real with SCII) value to every unit in the game, to its 0th Custom Value.Yes zeroth.I didn't know it was a word either. So if you use this don't touch the...
  16. The Undaddy

    X,Y,Z Offset?

    Try this XYZ Offset Options: Function Return Type: (None) Parameters fromX = 0.0 <Real> fromY = 0.0 <Real> fromZ = 0.0 <Real> d = 0.0 <Real> h = 0.0 <Real> XYangle = 0.0 <Real> Grammar Text: XYZ Offset(fromX, fromY, fromZ, d, h...
  17. The Undaddy

    Creating pathing allower

    I guess I'll just have to wait for someone to figure it out, or if it's a bug wait for it to get fixed :(
  18. The Undaddy

    Custom created Unit

    Well after reading like the first 10% of the tutorial I saw ->Duplicate Actor ->Put checkboxes everywhere without any explanation why (maybe because it's wrong, but even if it's right they should explain,right?). So yeah try doing everything but not duplicating models and sounds (not putting...
  19. The Undaddy

    Creating pathing allower

    Yeah, but the problem is I can't do with a hint here cause I have no idea how the footprints work. When I edit them and click ok and then edit again all the fields seem unchanged, and also some weird error shows like "footprint has reached maximum complexity" and I don't even have an idea what...
  20. The Undaddy

    Creating pathing allower

    I want a 1x1 doodad that makes unpathable terrain pathable (able to be walked on). I guess it's something about the footprint but I can't understand how those things work.
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