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  1. Ouguiya

    Marine Mania - Project

    Hi there, TheMean! Thanks for your offer of help, I will definetely PM you somewhen soon. As for the project: We would like to invite anyone with ideas to share them. Especially concerning the heroes: What should they look like, what abilities should they have, etc. Thanks for...
  2. Ouguiya

    Marine Mania - Project

    Hi there, Bloodcount! Good to hear from you, and glad to have you on the team! Welcome aboard then. If you are on Sc2mapster, I will add you there. We will talk about the details on skype too. See you there ;) Yours, Ouguiya
  3. Ouguiya

    Marine Mania - Project

    Hello to one and all! As already anounced in the Starcraft II beta (and before on Hiveworkshop.com), I will be trying to port the map Footmen Chronicles (which was a breakoff from Footmen Frenzy, which was a breakoff from Footmen Wars etc.), into Starcraft II. Due to the fantastic new...
  4. Ouguiya

    Element Tower Defense

    Hi there, Karawasa! I've been playing your map up and until Starcraft II came out ;) Version 4.3 was really your crowning achievement. If you should be in need of help, especially coding (though I don't suppose you do, but anyway) feel free to ask. I'm looking forward to seeing this...
  5. Ouguiya

    Where are the good old lightning effects?!

    Hi there! That idea sounds nice. I checked it out, however, again there are models missing, and I am having problems, in that I don't see any way to define the length of the beam and where it originates from. The scenario for which I would need it looks like this: A flying unit, firing a...
  6. Ouguiya

    Where are the good old lightning effects?!

    Hi there to one and all, and a big sigh... I am in the process of testing out the galaxy editor... On the one hand I am stunned at what you can do now, on the other hand it really sucks that you have to set every minute detail for yourself. The huge set of choices the user has is more or less...
  7. Ouguiya

    Why paid premium maps?

    I have to say, I personally was shocked to find out that something like this has been introduced. I mean it was already bad enough having people making maps where they announced that if people spended enough via paypal, they would make the map better, but now such people actually have a platform...
  8. Ouguiya

    Town Portal double click not working (since patch)

    Hello there! Well, that would indeed be a possibility. The problem is that others, who play my map online, are expieriencing the same problem. Since I am doubtful, that an incorrect gamefile would be transferred to the map and then cause the same error with everyone else, I am a bit at a...
  9. Ouguiya

    Town Portal double click not working (since patch)

    Hi there! Thanks for the reply! Well, this is certainly a "last option", but I would rather prefer not to use even more triggers. After some further testing, things just keep getting stranger. For example, double clicking now leads the hero to simply move to where the town portal was...
  10. Ouguiya

    Town Portal double click not working (since patch)

    Hello all! The problem is this: Since the patch which wrecked most of the maps on Bnet, after I cleared the map of all things which cause problems, double clicking a town portal does not teleport the hero back to the nearest town hall anymore. Instead, one has to click on the town portal and...
  11. Ouguiya

    Placing random trees and doodads

    Meh... come on. If you have nothing useful to say, why do you still plant your nonsense here? :thdown:
  12. Ouguiya

    Placing random trees and doodads

    -Bump- Doesn't anyone have an idea?
  13. Ouguiya

    Placing random trees and doodads

    2 Reasons: 1) Planting 8000 trees at every game start sort of tends to slow the loading down hard. 2) Trees don't grow in perfect squares and rectangles, which is what I would get if I were to use regions. The world editor does not support "naturally shaped regions", which makes it all...
  14. Ouguiya

    Placing random trees and doodads

    Hello everyone! The problem I face today is a peculiar one: I would like to plant trees (a real lot of them). To make things more realistic however, I would like to combine different tree sorts. The main trouble with this is that I would have to manually place ~8000 trees, 2000 of each...
  15. Ouguiya

    Town Portal double click not working?

    Hello all! I am writing since I am confronted with a very strange bug, and that is: Double clicking the town portal does not teleport the hero to the main base any more. Frankly, I don't know how it happend. It worked fine (as most things did, before that patch came out), and then it...
  16. Ouguiya

    Tutorial How To Convert To 1.24

    Great Aboluto-friggin great. A good manual, totally foolproof. Even I think I can get my map working now :D One last question: Is this now completely working and not messing up anything? Thanks in advance. Yours, Ouguiya
  17. Ouguiya

    Questions regarding the 1.24 patch disaster and how to fix a map

    Easier said than done, especially for someone who has no clue about how to program the functions which WEU provides, or have any alternatives (EGUI has also been blown out of the sky by 1.24 I believe, and I currently have no alternatives to for example only play sound to one specific player...
  18. Ouguiya

    Questions regarding the 1.24 patch disaster and how to fix a map

    Hello everyone! I wanted to say a big thanks to all the ones who posted replies, and also, a big thanks to Troll-Brain for posting and (maybe) updating his system, this could just be what saves me map from oblivion. One last question: Does anyone know if the WEU-Functions (which are...
  19. Ouguiya

    Questions regarding the 1.24 patch disaster and how to fix a map

    Ok, but this would entail using a "custom script", thus using JASS again. However, if I use GUI, there is no problem at all, even if the map is loaded with "If/then/else" functions? Sry for asking this again, but I want to make sure that if I start working on that (which will be a huge...
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