Could someone help me make an ability that allows the casting hero to have a temporary 100% evasion for 0.5 seconds? also upon casting the ability, the heros actions i.e movements and attacks should not be interrupted. Thanks alot people :)
hey i need help for a attacking sytem, i want to make it so that after a hero has attack another hero (normal attacks) the attacking hero stops his attack after the 3rd hit and cannot attack another unit for 2 second, also after the third hit the attacked unit is pushed backwards 150 range...