Hello! I am looking for some kind of model or texture which is invisible but has the head attachment. What do I need this for??? Let me explain. I want the head to be locked to another unit using the lock body part facing. Then I create a special effect on the head so it always faces my target...
Hi guys :). I am developing a system. During the progress I realised my map is to small. Is there any way for increase the map size and keep all the triggers you've done all the objects and so on?
btw which tileset is the best for creating a landscape in the mountains?
Well thanks for the replies though i solved my problem by myself and som googling
heres my solution if you're wondering. This works for both cliffs and raise terrain.
Every 0.03 seconds
Custom script: set udg_Tempreal[4] = GetLocationZ(udg_Temppoint[1])
If (All Conditions are...
well do something like this
A unit takes damage
Damage taken is less than or equal to 0 (healing = negative damage i think)
Unit has buff = healing aura equal to true.
actions
heal bla bla bla :P
The event isn't invalid. It can be solved easily by creating these two triggers
Time - Elapsed game time is 0.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Trigger - Add to takesdamage <gen> the event (Unit - (Picked unit) Takes...
well something like this maybe?
first trigger
A unit casts shockwave
create dummy unit at position of triggering unit
add shockwave to lastcreated unit
order to cast at target point of abiliy being cast
set integer = Intelligence of triggering unit
set castingunit = triggering unit...
I am currently working on a flightsystem but got a problem when the plane flies gets to a cliff. As you may have noticed when a flying unit gets close to a cliff it flies higher up in the air which makes my flightsystem look unsmooth.
When I search here on thw for a solution I only found...
I need a name of my map, it's not very long until i release the first beta version. Then i'll give you pictures or even a video of the gameplay.
Let me explain what you do on the map.
Its a 2d platforming game. The camera is from above and cliffs is platforms you can walk on. You move your...
How do I make something like this?
I've searched for this in the forums but it only seem to detect the closest unit within a range of 600. I tried to increase the radius but it still dont work.
If your'e wondering what i am doing im making a map something like super smash bros. You are on...
Hello! Im working on a wc3 map but i got some problem. I want to make so when you take damage, you gets knockbacked and if you hit a wall you will bounce. I've googled it and search here to try find a easy way to detect if the wall is vertical or horizontal.
Here on thehelper i found one but...
I'm going to make so you can move around the camera with mouse like in fps games.
In the next version i'll be possible to use the program when you play sharpshooter online so you move your camera with mouse, wasd movement and shoot with mouse.
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Now it's here the Warcraft 3 Wasd movement.
1. Download the program.
2. Run the program.
3. Start warcraft3
4. Start a map using arrowkeys.
Hint: You can start the program after that you started warcraft3...