map type : defense
Game system :
- You start with a Peasent Hero (a builder/worker). You can build/train/research anything from the start(no techtrees). Kill zombies to gain gold to spend in items and such. Harvest lumber to build bases).
- Spending skill points in either one of the stat or...
Hello, I've been wondering how can I make computer player's units to automatically prioritize items on the ground for attacking.
I made my map so that if a unit dies, every items are dropped. But then players can just take the dropped items later.
I want to make it so if items are dropped...
Hello.
I have this problem where a newly constructed building wont activate autocast by default even if I set the skill as default active ability.
Any workaround to this?
set tempforce = GetForceOfPlayer(GetTriggerPlayer())
call DisplayTextToForce( tempforce, "TRIGSTR_424" )
Does this not leak without calling call DestroyForce(tempforce)
the locals are nulled at the end btw
Does calling destroy on local variables prevent them from further uses?
Hello. How could one remove buffs from a spell completely?
I made a spell based on curse and i cant seem to remove the buff from it.
Is there a way to fix this besides change the buff duration of curse to 0.01?
Picture is the spell i said of.
I'm completely new to the JASS scene and I don't really program. Can anyone fix my code here?
if ( R2I(GetTimeOfDay()) > 20 or R2I(GetTimeOfDay()) < 4 == false ) then
return false
endif
return true
Not sure on how to use OR, i only know &&
I have this multiboard and I'm also having problem setting it.
Multiboard Kills Setup
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Multiboard - Create a multiboard with 2 columns and (Number of players in PlayingPlayers) rows, titled...
1. I created a spell which creates a dummy unit and ordering it to use another spell to attack units. When units dies from the spell which dummy unit creates, it does not actually die. Rather than somehow gets "hidden" as I can still hear the attack sounds when every units are dead.
I made...
Is there a way to count current number of destructibles in an area?
I want something like :
If current living tree count in playable map area < 100
then
do something
Thanks in advance.
I can't seem to increase range for units in newgen. What's wrong with it?
I tried several units, for example, motar team. Changing the range to something higher and test run map. In the game the range is still the same as default (1150).
How to fix this?
I have this problem that even if you add the harvest ability to a spellbook, the ability icon doesn't show up in the spellbook but at unit skill's slot instead.
Is there a way to fix this?
Hello, I'd like to know how exactly do I implement scripts correctly in a map.
I tried several script, none worked.
For example the one here : http://www.thehelper.net/forums/showthread.php?t=114751
What I did was:
1. Create a new trigger
2. Edit-> convert to custom text
3. Clear...
In normal attacks, i want the attacking animation (swinging sword for footman etc) to be either faster or slower, is there any ways I could achieve this?
Animation Backswing Point and the likes doesn't seem to actually change the speed of the animation.
Hello, this is my first post here.
It is my first time to actually messing with worldedit and I've been trying to "create" a region at the location where a unit dies by using region variable (please see attached picture).
I have no idea how region variable work so could anyone tell me on...