In certain maps, particularly some RPGs, You can only carry one type of a certain item type (e.g. You can only carry one weapon at a time). How do you implement this?
Just a few quick questions:
1.How do I make a blink strike skill?
2.How do I make non-neutral creeps give gold upon death, with no triggers?
and
3. Using triggers, how do I make a skill deduct the user's HP?
Just a quick question.
I used an item ability as basis for a hero ability. I checked the art properties carefully. Yet when I make my hero learn it, the effect works, but the icon of the skill does not display.
Note: It's not a triggered skill.