I am trying to find out where I can download this model. It's inside the map I have attached to this thread (link below). The map can only be played offline in a custom game. (Single Player > Custom Game). The only thing I know about the model is one of the texture files is named Barbarian.blp...
I'm trying to make a switchable Job System in wc3's world editor.
Each player can train 4 soldiers, all of which can change their "job" (replace their unit with another) with a spell book containing different abilities for changing their job.
I am using Unit Requirements for each Job ability...
What I want to do is,
I want to add 5 specific units to a unit group. Then I want to order a unit outside of that unit group to attack a random unit from the unit group. If a unit is dead inside the unit group, I want them removed from it. How can I do this?
Does anyone have a webhost I can use to host my forum? Or does anyone know of any good free hosts besides 000webhost.com, host1free.com, or 1freehosting.com? Or an extremely cheap web host?
I'm referencing the "Feral Impact" ability from this map:
http://www.hiveworkshop.com/forums/spells-569/barbarian-skills-1-1-a-184927/
I just have a couple issues with it. I need some assistance.
The knockback also affects corpses. I don't want it to do this. Just units.
How do I make it so...
Here's my trigger. It's for a respawn system. I need to know if it leaks. If so, where? And how do I fix it?
Map ini
Events
Map initialization
Conditions
Actions
Set Respawn_Fade[1] = 100.00
Set Respawn_Unit[1] = Fallen 0040 <gen>
Set Temp_Point[1] = (Position of Fallen 0040 <gen>)
Respawn1...
Why is StarCraft spelled with a capital "C", but Warcraft isn't?
As shown here...
http://en.wikipedia.org/wiki/StarCraft
http://en.wikipedia.org/wiki/Warcraft
This is what I want to do.
After a Peasant kills a farm building, that Peasant has gold harvested (bag of gold over shoulder animation) as if he mined it from a goldmine. How can I do this?
I want to increase the initial cliff level past the maximum default option, which is 14. How can I do this? I read you can edit a file named MiscData.txt to achieve this.
I want to be able to lower and raise terrain drastically, more than what is allowed by default. I know this can be achieved with a file named MiscData.txt inside the UI folder of WarCraft III's root directory. How do I go about doing this?
Is there any way to have specific 'View' options ticked off by default inside the editor? I want to have Lighting, Camera Bounds, and Grid ticked off by default when I open a map.
?
How do I lower my terrain height like this?
http://img685.imageshack.us/img685/4342/advancedterrain.png
Displayed in the screen shot
How can you lower the terrain so far like that?
How do I make a morph ability for two separate attacks on a unit?
The model I am using has a gun in his left hand, and a hammer in his right, and so there's two separate attack animations there.
How do I make a morph ability for two separate attacks on a unit?
How do you make it so creeps continue to follow a hero/unit, and not return back to its original position after out of range? I just want creeps to always follow a unit if crossed, and never return back. How would I do this?
I'm trying to run a Fade Filter for the owner of a unit who enters a specific region.
Events
Unit - A unit enters Region 000 <gen>
Conditions
Actions
Custom script: if ( GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit()) ) then
Cinematic - Fade...