Request
Grenade
The unit (not a hero) throws a grenade, which can bounce, in target direction.
The grenade explodes after 2.3 seconds or when it hits an enemy.
Could someone make the ability Snipe (it's in the starter post) into a system applicable to lots of spells? And also make it so that it can't go through doodads or "climb" terrain? :D
And another request;
A spell that shoots a bomb able to stick onto walls and stuff. Then it can be...
Colliding Missiles (multiple and terrain)
How do I make this work for more spells than one? And how do I edit so that the projectile isnt able to "climb" terrain or doodads?
No, I don't know anything except GUI.
Spells Var
Events
Map initialization
Conditions
Actions...
I want help with a trigger, being able to define what side a unit is attacked from. Example: A box has a front side, a back side, a right side and a left side it can be attacked from. I want to be able to define which side is attacked.
i have a problem with my TD, i want creeps to spawn with a little interval (2 sec) between them. BUT, the problem is that i want them to start spawning after for example 35 secs, how to solve it?
Earlier i have used the condition:
[Elapsed time for timerwave4] Greater Than or equal to 35
but...