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    Make Unit Camp during runtime

    Hi AceHart, Thank You! Your reply gave me an idea that worked! The Acquisition range for Camp is 200, but using Unit - Set Footman 0004 <gen> acquisition range to 200.00 to set the range during the game does not put the unit into Camp mode, the unit still follows me and does...
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    Make Unit Camp during runtime

    Thanks, but I'm not trying to set the range, but the acqusition TYPE, i.e. change from Normal to Camp. Changing to CAMP during runtime is the difficulty. Thanks.
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    Make Unit Camp during runtime

    Hi Everybody! Here's a good one for you... To change a unit's "Target Acquisition" type from Normal to Camp, you simply double click the unit on the map, bringing up its Unit Properties window, then select Camp versus Normal. Nice and easy, but what if you want to change this attribute...
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    Give Build Order to Hero

    Hello! I've added the Build (Human), Build (Nuetral) and Repar (Human) abilities to a Hero, but I'm still unable to issue him a simple build order in code. e.g. Unit - Order Mountain King 0001 <gen> to build a Scout Tower at (Position of Mountain King 0001 <gen>) I can't figure out...
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    Changing Unit Stat "Hit Points Maximum Base" during game

    Hello, I have a custom unit which I want to become "stronger" over time by changing its Unit Stat of Hit Points Maximum Base, but I want to do it in code at runtime, e.g.... Events Time - Every 60.00 seconds of game time Actions Unit Group - Pick every unit in (Units of type...
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    Give Hero ability to enter gold mine

    TakeThanks takethat! :thup: Your solution: use unit group to pick all unit type <gold mine> and: add event to (your trigger) unit comes in x range of (picked unit) should work well. A simple idea that my "simple" mind should have thought of! Cheers! Opus64
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    Give Hero ability to enter gold mine

    Hello, I've been unable to assign the Harvest Gold ability to a hero. It only shows up under Unit abilities and not when I search the Hero abilities since it's NOT a normal ability for heroes. I tried creating a Custom ability to allow for this but had no luck. I originally just used a...
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    Creating Randomized Gold Coins Drop

    Clock, Thanks! That should work great!:thup:
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    Creating Randomized Gold Coins Drop

    Hello! I wanted the Gold Coins item to drop a random quantity of gold versus the default 250. So I created 3 custom items using the Gold Coins item and 3 custom abilities, changing the Data - Gold Given quantity for each to 15, 35 and 50. However, I'd really like to quantity of gold...
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