i dont have idea of how to create a ´´bomb´´ ability, that when you activate it (dummy ability) creates a dummy unit that fall on the ground and then explode,damaging the units, please help, i dont understand how does ´´flying height´´ works:confused::banghead:
well, i am a begineer in map making, and the thing i want to know is how can i make an ability that works in the facing angle of the caster. example: ballista of black pearl in battle ships pro, i only need you to explain me how this works:thup:
I'm making a map in which there is a trigger that has to turn on and off several times, finally my question is how to remove the executed actions and so leave the rest for when you restart, you can ´´continue where stayed´´:banghead:
I want to know how to change a unit model in the game (not replacing it) CHANGE THE MODEL OF THE UNIT, that will bring me many problems :confused::banghead:
I am a begineer in warcraft map creation and i am doing a map, and i want one of the heroes have an ability to pause the time in a zone (like chronosphere in Dota allstars):banghead: