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    Remove Ability when unit morphs

    I have a immolation item that is created by triggers. The issue is that every once in awhile, the ability gets stuck on permanently, when it is only supposed to last a certain number of seconds. This always happens during some sort of morph (alchemist to chemical rage, dh to meta, etc, etc)...
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    Score Screen

    Is it possible to edit the way scores are designed in the final score screen that comes up after the game ends? I know you can do custom score screens prior to the game ending, but I couldnt find any info about actually editing the way the scores are determined in the default score screen...
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    Autocast spells

    Can you not trigger an action through autocast spells? I am trying to create a spell based on frost arrows that creates nova (or any other effect) along the path of the arrow. The spell works fine, but only triggers when you click the spell and not when you just use frost arrows on...
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    Can you get the location of a projectile?

    I'm try to create a spell that does damage at different points of a projectile's motion. Say a unit shoots an arrow and I wanted to create a dummy unit at a point every 40th range the arrow moves? Then I could use that dummy to create whatever effect I want.
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    Convert to TimerUtils

    Used to use some ABC and TimerTicker but I'm switchin over to TimerUtils since it seems to be the most used and updated. I saw a spell that used ABC that looked cool and I'm trying to edit it over to TimerUtils... Anyone have some spare time to look at it. Or does anyone have a good guide...
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    Crash Logs

    I have seen about a post a day about game crashes, and nobody seems to know how to utilize the crash logs to help themselves. So I figured I would write a quick tutorial. I don't know everything about them, but if you are just trying to figure out what ability/item/unit is causing the crash...
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    Can you hide an upgrade

    I dont want an upgrade on a building to be available until a certain point in the game. If it was a regular ability, I know I could just hide it for the time I wanted, but I cant find how to hide an upgrade. Is there a way to do this or another solution?
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    Can see projectiles through fog of war.

    Title basically says it all. For some reason you can occasionally see the projectiles of units who have ranged attack, even through fog of war. You don't see the actual unit, just the weapon. And this isnt a unit setting, because this didnt use to happen in my map and nothing was changed...
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    Question about Ally Display Message

    So in my map I use neutral passive for all of the shops and I set it up so all players are allied to these shops so that they can be hotkeyed... However, at the beginning of the game, everyone gets a message that says "You have been given control of Player 16's units". I either want to...
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    Orb Ability on Flying Unit

    I ran into this strange issue. I have a flying wyvern hero with a ranged bounce attack. The issue is that if he has an orb, the attack disappears. Anyone have any idea why this is happening and how to fix? I'm not sure if it is a problem with bouncing attacks or what...
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    Get Rally Point

    I'm trying to set the rally point for a custom revive trigger, but having some issues. Basically the hero revives at the position he starts the game at, but I would like him to automatically move to the rally point the player has set for their main base. The main base can be upgraded to...
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    Increasing spell level over time

    So I have creeps in my map that each have their own special abilities. I have it triggered so that these abilities level up over time. For example, after 10 minutes of game time, the ability goes from level 1 to level 2. However, my issue is that this only happens to creeps that were...
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    Custom Hero Bounty

    Trying to work the kinks out of my custom hero bounty. The trigger works just fine normally, but there are two heroes that I want to give more gold than everything else. The only function I could see that gets a hero id is IsHeroUnitID. But that doesn't seem to be doing what I need it to...
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    Question about item gold cost display

    When an item is still on its cooldown, the goldcost is displayed next to a gold coin... But when the item is available and the cooldown is over, this part of the tooltip disappears.. Is there a way to make this part of the tooltip remain up no matter what the situation?
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    Custom Hero Bounty Problem

    I'm trying to add a custom hero bounty to my map so that you get a different amount of gold depending on the level of the killed hero. I wanted to create an array so that the values can be completely customizable and don't have to follow a specific equation. This is the basic idea of what...
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    Tooltip Help?

    Does anyone know how to display gold cost in the hover-over tooltip. This is displayed on about half of the items in my map, but not in the rest, and I can't figure out how to make it all the same. For more clarification... when you hover over an item, the tooltip is displayed. On some...
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