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  1. E

    Road

    Hey folks, Im trying to do make a road system... well, Untitled Trigger 001 Copy 2 Events Unit - A unit Begins construction Conditions Actions Unit Group - Pick every unit in (Units within 300.00 of (Position of (Constructing structure))) and do (Actions)...
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    Unit like that ?

    that = A unit which is just have a path texture like a... ... road! any of units cant attack, cant pick, does nothing..., you can walk on it, etc. WOW! also this 1255000 th post of site ^^
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    Building unit

    How can i find building unit ? , egui or somethin' ? i want do this(simple) : when peon starts constructing... destroy/kill/remove that building... when i do that, peon goes to somewhere(i guess here) and it still uses food, lives, invulable, but not in the map. i want to give back...
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    I want to people cant build same(or upgraded) build

    For example: a unit is "X"(wisp) can construct "Y"(and can be upgraded to "Z") if i use limit trigger, "X" cant make "Y" if alredy have but if X upgraded it to "Z", it can make "X" and there is one "X" and one "Z" but i want to wisp can build only one "Y" or "Z" and if it destroyed, i...
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    Teleport(too easy for you, i think)

    Teleport(too easy for you, i think)(Give me GUI) Its too basic i think but i cant do it :D Units must be teleported to areas but every player have different bases, and shops in same base so, units must be teleported to own bases every 1 minutes and comes back every 1 minutes But i...
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    Spell shop

    I want to make shop with full of spells. System must be work like that: If hero buys a item(like "Claws of attack") Item will be removed Hero learns ability claws of attack if hero buys item again Item will be removed Remove claws of attack ability from hero And learn claws of ability...
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    How spawn units every 30 second for one build like farmer vs hunter?

    for example: have a footman spawner when he build f.spawner spawn every 30 second 1 footman in area when he have 2 f.spawner spawn every 30 second 2 footman
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    i want make this system(like save)

    have 5 region (if addable its verry nice) and this save ONLY FOR LUMBERS if he have 0-3 lumber create a wisp in region 1 if he have 3-6 lumber create a wisp in region 2 if he have 6-9 lumber create a wisp in region 3 if he have 9-12 lumber create a wisp in region 4 if he have 12-15 lumber...
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    Two Specific Units in Region, Spawn Third One

    Two Specific Units in Region, Spawn Third One(need example read last post) how? i have two monster: :thup: and :thdown: :thup: and :thdown: enters region = kill :thup: and :thdown: and create new monster( :D ) in region 3 how :shades: (need example read last post)
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    buy units, create for neutral hostile

    how? i want if some player buy units in shop buyed units spawn in regions random point and for neutral hostile thx everyone :thup:
  11. E

    how change unit height?

    i want big units :)
  12. E

    I need loap's unprotected version

    i need loap i play with friends all times me and 6 friend playing all times but game need more pets(for villager) more soldiers(for drug) and need more transport i want make it :banghead: but i cant find unprotected versiyon :banghead:
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