I just downloaded the Newgen WE yesterday for only one purpose:
- Disable the limits of WE
I dont use JASS xD
Well.. i just want to clarify.
1. Will the map I edited on Newgen will still work on the original WE?
2. Will the map I edited on Newgen will work on any WC3 version?
3...
Well, months ago i decided adding icons to my map multiboard. With the help of people here in TheHelper, i successfully created triggers where a hero icon appears on the column of the buyer when the hero is bought. Here is a part of my trigger where i put multiboard icons.
If (All Conditions...
Months ago, IceFrog of DotA said that he'll be making the next versions of DotA that won't be available for versions below 1.24. I tested them and they are really unavailable for the previous warcraft 3 versions but i didn't test the previous versions of DotA to the 1.24b version.
I don't...
I have a modified stampede where i used knights as model for it. The area of effect is more than the size of the screen.
Well, when i cast that (i have a dummy casting trigger so it wont be channeling), the knights die on the edge of the area of effect. The blood becomes like this... It's...
FUltimacy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Fear Ultimacy
Actions
Set FUCaster = (Triggering unit)
Set Temp_FUCasterPos = (Position of (Triggering unit))
Set...
Im currently making an ability that summons a gigantic spider behind the caster, doing an attack animation, then it disappears, making all enemy units infront of it pushed back. The only thing i cant do is to get a point behind the caster. It's like this
E-E-E--------C---P...
I got this ability from popo80000's Spiritbreaker(Barathrum) Spellpack Thread.
I imported it from his triggers but it is not working. Can you figure out where it has gone wrong?
I modified some parts of the triggers so it can be applicable to my ability.
Greater Bash Start
Events...
Unit - Cause VSCaster to damage VSTarget, dealing ((Real(HeroCreepKill[(Player number of (Owner of VSTarget))])) x 4.00) damage of attack type Spells and damage type Normal
That is my action that is not working. It is a triggered spell and i want it to work like this...
If the targeted...
I want to put icons on my multiboard that keeps track of kills and deaths of heroes of each player. I know how to put an icon but i want a faster way or easier way to do it. When the player buys a hero, the hero icon will be on the multiboard and i tested that once already. Well.. i have 33...
It's a bit complicated maybe for me only. I have a hero that has a bear form based ability. It doesnt transform to the alternate unit (it is a non hero unit). On the threads i searched, people said both units should have bear form. But the original unit is a hero and the ability is a hero...
I've been trying this for hours and I still dont get it.
Lightning Sword Elemental
Events
Unit - A unit Is attacked
Conditions
((Attacking unit) has an item of type Elemental Sword [Lightning]) Equal to True
Actions
If (All Conditions are True) then do...
Is it okay if this trigger is done even 50 times? The unit is a hero.
(The trigger is just a sample)
Add Ability
Events
Unit - A unit is attacked
Conditions
Attacked unit is equal to (specific unit)
Actions
Unit - Add Chaos to Triggering Unit
The unit will have more Chaos ability (morphs a...
i have a trigger... which has two unit group actions that base in one variable. I want to remove the leak... with the custom script thingy...
should i make two custom script actions to remove the leak on the two unit group actions? or by putting one custom script action, the leak will be...
I made a triggered ability for my hero. It is a passive ability that if the hero's life became less than 30%, the trigger's action will take effect which orders my hero to transform into a dragon (metamorphosis-based).
The thing is... when the casting model appears, it should transform...
I have a trouble with this trigger.
Warriors Creation
Events
Time - Elapsed game time is 4.00 seconds
Conditions
Actions
Set Temp_PsyTroop = (All allies of Player 11 (Dark Green))
Set Temp_VarTroop = (All enemies of Player 11 (Dark Green))...
Hey guys... I am looking for an ability icon for my Wind Rider hero. The effect of the ability is Evasion. I cant find one. I tried finding one in HiveWorkshop but nothing matches the ability. Hope you help ^_^.
I wanted to put towers with Boulder Tower model in my map. I found out that boulder towers are too small and does not seem to be a tower LOL...
I want to make it tall but not fat, because when i used Art - Scaling Value, it looks fat even it is tall... Any idea how to make a tower taller...
I am currently making a flying hero with a Wind Rider model and... i cant buy cause i put the Movement Type to Float. This appears when i try to buy the hero from the altar:
"A newly constructed unit has no room to be placed."
Hover works but i cant change its altitude. I hope good solutions...