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  1. Dalemil

    Data Editor Questions

    1: Where the hell do you change the icons/description for the minerals in the top right of the screen? 2: When attaching the ATA Battlecruiser anti-air weapon to a marine, it shoots from the marine's feet. How do I fix this?
  2. Dalemil

    CameraLock for all Players - Need Help

    Would I have to use an integer array aswell? I'm having more trouble figuring out how to pair the spawned vikings with the players/cameras/regions arrays
  3. Dalemil

    CameraLock for all Players - Need Help

    That would work if I had more than one hero type. I want to give every player the same hero. I have the cameralock working for 1 single player with this trigger: Event Every 0.01 seconds of Real Time Actions Camera - Apply Player 1 for player 1 over 0.5 seconds with Existing...
  4. Dalemil

    CameraLock for all Players - Need Help

    Here's the problem: I am having trouble locking the camera onto each player's respective unit. Its like a hero arena except the player's camera is locked onto their hero.
  5. Dalemil

    Impossible Survival - How long can you last?

    Change log Change Log 1 * - Reduced number of zerglings * - Added timer window * - You no longer mine minerals but start with 10000 minerals and 5000 vespene. Change Log 2 * - Changed Game Time triggers to Real Time * - Reduced amount of starting resources to...
  6. Dalemil

    The Fortress - Mar Sara Wasteland

    its not letting me raise the middle any more. i've tried modifying the height field but nothing seems to work.
  7. Dalemil

    Golems!!!!

    Someone needs to remake it.
  8. Dalemil

    Make A Sketch of The Map You Plan for SC2

    Pandorum, nuff said
  9. Dalemil

    Impossible Survival - How long can you last?

    You start with 1000 minerals and 500 vespene gas. You are able to mine your lost minerals back but are not able to extract any more vespene. Use your resources carefully. You have 10 minutes to build up your defenses before waves of zerglings come knocking at your doors. How long will you last...
  10. Dalemil

    The Fortress - Mar Sara Wasteland

    yeah, i didn't really like the first one but the new one is probably gonna do it. Also i think i will change the middle because its not lookin too hot.
  11. Dalemil

    The Fortress - Mar Sara Wasteland

    yeah, no room for many buildings. I'm going for a survival type deal. I want to place turrents but the data editor is slightly confusing.
  12. Dalemil

    The Fortress - Mar Sara Wasteland

    edit 1: Slapped some doodads on edit 2: Changed the forts base terrain http://www.youtube.com/watch?v=2ylMpz2Cats Video of the marines in the pic being slaughtered.
  13. Dalemil

    Cavern Survival 0.00

    Looking for ideas/suggestions and/or a couple of mapping buddies that are interested in creating a survival-type map. Time Limit: 20/30/40 minutes. // Easy/Medium/Hard Time Limit Concept: Players must survive in the cavern for either 20/30/40 minutes based on what the host chose. Easy- This...
  14. Dalemil

    Moving unit for each player that spawns units

    I think I came up with a solution, although i can't really tell if its leakless. Night Elf1 Events Unit - A unit Sells a unit Conditions (Unit-type of (Sold unit)) Equal to Night Elf Spawner Actions Set Sold_unit[1] = (Sold unit) Player Group...
  15. Dalemil

    Moving unit for each player that spawns units

    No, it doesn't really make sense. Could I use a player array or unit array to differentiate between the players/units?
  16. Dalemil

    Moving unit for each player that spawns units

    Still need help, it would be greatly appreciated.
  17. Dalemil

    Moving unit for each player that spawns units

    Here's my problem. Player 1, 2 and 3 all buy spawners. Player 1 buys his first, but when Player 2 buys his spawner, Player 1's spawner stops spawning units. When Player 3 buys a spawner, Player 2's spawner stops spawning units. So the only one that spawns units is Player 3's. I can't find the...
  18. Dalemil

    trigger problem, need help

    Nevermind, I just decided to do this: Untitled Trigger 001 Events Unit - A unit Sells a unit Conditions Actions Set Sold_unit = (Sold unit) Set owner_Sold = (Owner of (Sold unit)) If (All Conditions are True) then do (Then Actions) else do...
  19. Dalemil

    trigger problem, need help

    I can't figure out how to create the triggers that are turned on whenever a player clicks the button.
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