Search results

  1. B

    Two maps by Blarg

    Afternoon, everybody! I just wanted to let you all know that I've finished the "Among the Stars" outer space map, available here: http://world-editor-tutorials.thehelper.net/maps.php?view=893 And it's currently "pending" on The Hive, here...
  2. B

    Targeting "tree" units

    So I've made an ability that's supposed to target trees: it's "Stats - Targets Allowed: Tree" in the Object Editor. And I've made a unit that's classified as a tree: both in "Combat - Targeted As" and "Stats - Unit Classification". But when I try to use the new ability on the new unit, I...
  3. B

    Tileset with stars

    I'm trying to find a tileset with background stars for my latest map, which you can find here: www.thehelper.net/forums/showthread.php?t=90892 I know there used to be one on The Hive, but it seems to have disappeared. Anybody know where it went to?
  4. B

    Among the Stars (another sci-fi map)

    "Among the Stars" is a science-fiction map built around the actual star systems that are closest to Earth. You take the role of either humans or aliens: before the timer runs out, you have to destroy all your enemy's ships, and take over all of their planets. This is the beta version. There...
  5. B

    Creating alpha channels in GIMP

    I'm trying to create a loading screen from a BMP image, and the WC3 Viewer says I can't convert the BMP to a BLP, because it isn't "a 32 bits Bitmap file. Without an alpha channel, the texture cannot be converted." I have GIMP, so I should be able to fix this. The problem is, the GIMP help...
  6. B

    Blarg's Gas Planet Challenge!

    So about a month ago, I realized that if I didn't buckle down and finish at least one of the maps on my "To Do" list, they would never get done. I'm working on a simple space map right now, and it's almost complete. But I could use a model for a giant gas planet. Something like Jupiter or...
  7. B

    Elfhame: Calamity!

    Over the last few months, my new work schedule (damn our capitalist system!) has slowed all my Warcraft projects to a crawl. But this week, my uncle borrowed my laptop for a business trip...and when he came back, he lost the CD drive! But I've been working on this map since this summer, and...
  8. B

    A functional Naga race

    Does anyone know how Blizzard programmed the Naga in the expansion campaigns? I don't think their units were created through triggers, but I've tried making a Naga AI (base: Temple of the Tides, gold and lumber workers: Mur'gul, first hero: Naga Sea Witch, etc.)...and when I test it, the game...
  9. B

    A simple defeat condition

    I'm making a set of triggers where if Players 3 and 4 lose all of their buildings and units, they lose, and when both have lost, Player 2 gets a victory. Hatecrest Events Player - Player 3 (Teal)'s Food used becomes Equal to 0.00 Conditions (Count structures...
  10. B

    "Everybody loves" II: Murlocs

    My last map, "Elfhame" (www.thehelper.net/forums/showthread.php?t=41075), wasn't as well-received as I hoped, partly because a lot of potential testers didn't like the idea of non-Warcraft elves. With that in mind, I decided my next melee map would conform to Warcraft as much as possible, while...
  11. B

    Buildings in water

    I know that Naga buildings can be built in shallow water, but I don't know why. It doesn't seem to have anything to do with their pathing -- they're ground-pathable just like everything else -- but that's the only reason I could think of. Can anyone help me with this?
  12. B

    Everybody loves elves!

    While looking for my next project's inspiration, this thought popped into my head: everybody loves elves! (At least Blizzard seems to, what with Night, High and Blood Elves running around all over the place, not to mention all those dwarves, goblins, gnomes, kobolds...) So I made a map very...
  13. B

    Item-based special custom ability

    I wanted to make a custom ability based on the "Melee Fire Damage Bonus" of the "Searing Blade" item, but which can only be used by units after a certain tech is researched. So I created the ability, and it has the right amount of extra damage and the right target art and everything. But...
  14. B

    Pillage aura

    I want to make an aura that gives every unit in its radius the "Pillage" ability (that is, they gain resources for attacking buildings). Is there any way to make this as a custom ability, instead of as a set of triggers?
  15. B

    Balancing unit costs

    Does anybody know how to balance unit cost based on their hitpoints, attack, etc? For example, suppose you have a spellcasting unit with 300 hit points, 4 armor, a ranged attack of 30 and 100 mana. How much gold and wood would this unit cost? Would its cost be different from a ranged...
  16. B

    Caelitus ad Abyssus

    For the past couple of months, I've been working on a Frozen Throne campaign centered around the legend of the fall of Satan. I have a rough draft ready with the first three missions, but it's a very rough draft, with no loading screens of its own (I'll find someone to help me with that later...
  17. B

    Stuck on two trigger problems

    The first problem involves killing 16 units of Player 6 (where the integer variable "Army" is 16), which is supposed to turn on another trigger: Command Events Unit - A unit owned by Player 6 (Orange) Dies Conditions Actions Set Army = (Army - 1) If...
  18. B

    Making unavailable research available.

    I've set some research on one of my maps as "unavailable", and I'm trying to create a trigger that would make it available again. Any idea what action I'd need?
  19. B

    Cinematic problem

    In a particular cinematic, I have two of the same type of unit talking; one is yellow while the other is blue. But in the little subtitle window, both units show up as yellow. Any ideas why that might be?
  20. B

    Completing a quest by rescuing units

    If I wanted to make a quest where you have to rescue four specific rescuable units in order to complete it, how would I do that? For instance, I've tried this trigger, where Player 12 is composed of rescuable units, with no luck: Preaching Wrapup Events Unit - A unit owned by...
Top