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  1. exge

    wierd problem with JNGP

    hey all, after i installed the jngp my we seems spoiled or something. you can see from the attached pictures that any other user i add becomes removed so i only have me and blue(another user/computer) and for some strange reason i become blue, when isnt red supposed to be the...
  2. exge

    custom sky

    im working on a new map i set the sky to generic under preferences but its not showing in game why is this so
  3. exge

    funny problem .. mayb cos i didnt touch we for quite some time

    ok, i dont know if this belongs in the jass or gui forums cos i use both anyways ... its too large to post all.. so i attached the map .. the problem is .. i can do a spell in gui, but when i try to make it jass, for mui reasons, the spell .. just screws up .. i hope some1 can help me .. thx
  4. exge

    switch in jass?

    yes, as the question says, is it possible to do a switch in jass, instead of so many if else i ger confused after a few nested if-else
  5. exge

    JASS Anti-KS System

    here is my code, pls help.. the items dropped cant be picked up function Trig_attack_mob_Conditions takes nothing returns boolean //return GetOwningPlayer(GetAttackedUnitBJ()) == Player(PLAYER_NEUTRAL_AGGRESSIVE) return true endfunction function Trig_attack_mob_Actions takes...
  6. exge

    jump with aoe knockback

    the spell works great , but why does the caster move around meaninglessly after the spell ends ... pls help me check thx function Trig_jump_Conditions takes nothing returns boolean return GetSpellAbilityId() == 'A000' endfunction function fly takes unit caster, real height, real speed...
  7. exge

    duel system

    i made a duel system of sorts ... and i can get them to start the duel, however when one unit dies, it doesnt revive nor does the text message get displayed ... i am using kattanas locals .. pls help .. thx
  8. exge

    ' expected ... why??

    i get only 1 error ' expected .. what does that mean function Trig_irradiate_Conditions takes nothing returns boolean return GetSpellAbilityId() == 'A04Q' endfunction function checktargets takes unit caster returns boolean return ( IsUnitEnemy(GetEnumUnit()...
  9. exge

    slide trigger is jerky at end

    im sure im doing this wrongly... especially the loop and the speed .. pls help thx function Trig_dash_Conditions takes nothing returns boolean return GetSpellAbilityId() == 'A001' endfunction function Dash_Move takes nothing returns nothing local timer t = GetExpiredTimer() local...
  10. exge

    multiple conditions in jass

    is there a way to make multiple conditions without making a new function .. cos i still dont understand kaTTana's local handle vars ... thx
  11. exge

    function in jass

    whats wrong with the following function ...it refuses to compile function DummyCast takes unit caster, unit target, abilcode spellabilcode,string order returns nothing call CreateNUnitsAtLoc( 1, 'h003', GetOwningPlayer(caster), GetUnitLoc(caster), bj_UNIT_FACING ) local unit dummy =...
  12. exge

    wait in JASS

    hi, i want to make a wait in jass like the gui function wait for condition ... also, my chain spell is below .. im sure .. i will seem like a noob .. so i need your help to make it more jass like and better .. function Trig_chain_venom_Conditions takes nothing returns boolean return...
  13. exge

    jass help - 1st time

    ok, i finally know the basics of jass ... yay .. so can some1 tell me of a spell which cannot be done in gui at all .. cos now i feel all can be done in gui too ... :D yea .. and mayb some tutorials for jass-spells ... thanks all
  14. exge

    locals in gui screw up

    hey.. im using globals all the time.. until i read about the locals in gui thread here and decided to try it ... so i put local unit udg_myunit set myunit = casting unit but it doesnt work ... im not sure why ... thanks in advance
  15. exge

    shuffle players is wierd

    ok .. my code actually gives random teams and the main problem is that, some heroes still spawn at their old location ... thus getting killed by the firebush .. so .. im sorta stuck shuffle players Events Player - Player 2 (Blue) types a chat message containing -sp as An exact...
  16. exge

    shuffle players

    ok, as the title says .. how do i make a command such that when entered, will shuffle the players on each team ... i know how to make the chat events and stuff ... just not sure about the shuffling part
  17. exge

    dota orb effect

    ok, i've been using orb of slow for my own version of maim, but how do i make it such that i can use it as a hero ability and the icon will not be the grayed out icon... if you tried this you will know what im saying
  18. exge

    random not unique

    for some reason this trigger doesnt give me uinque random heroes... hero arr Events Map initialization Conditions Actions Set hero[1] = Shaman Set hero[2] = Lich Set hero[3] = Shadow Priest Set hero[4] = Teeveseth Set...
  19. exge

    custom hero problem

    i looked at acehart's custom hero map where you select the skills for the heroes, but i do not understand the game caches part .. ace .. will you kindly explain to me the game caches and how they are used in your map...
  20. exge

    ai is wierd

    ok, i made a ai that plays the game quite well, the thing is .. why do they keep dropping their items in front of the fountain ....
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