Good grief, just because it's called "News" doesn't mean it has to cover an event (a current event at that) and that's it. It can be trivia, interesting articles from the get-go, etc.
Well, there are worse illusions out there. One example is in the spoiler, but don't stare at it for too long...
....*stops watching videos in YJ*
I have recently experimented on a new style in PS CS1 and the result:
It's supposed to look flat, knowing that it has vector-ish elements, and at this stage it still looks simple compared to my desired outcome....but I suppose I'll make more tags in the...
It's way worse when somebody else does it. I can run my fingers in my knees but I don't feel too tickled. When somebody does it though, it feels like it's multiplied a hundredfold.
Just imagine yourself in a scenario where you're tied in a chair, possibly by your friends during a wild party...
Most of the FPS games right now are very fast-paced. It takes a special set of skills (and good teamwork) in order to stand out of an FPS game like Soldier Front, Call of Duty or any Battlefield game. In the FPS games nowadays, it is not a matter of just being able to do it and finish a mission...
Back when I used to make SIGnatures, the amount of time it takes for me to design my own tags varies dramatically, ranging from 1-8 hours depending on the style I use, with my two main approaches in sig-design being vector and photomanipulation.
[I called it quits for tagging, not out of...
PS is really powerful not only with editing but it can also cater to anybody's artistic needs, for those who are skilled in doing art. And so is GIMP and MS Paint (like what Revolver said^^). Even though I'm more aimed at vectoring as a designer, I voted for PS mainly due to me being used to its...
Actually, the title isn't what it really seems to be. I'm sure you're not crazy and foolishly brave enough to do what is shown on the video.
A word of caution, totally NSFW, I warned you. Rest assured though, it's hidden with an improvised mouse puppet, hehe.
Hands down to Chris...
One of my best works I believe. An 'old' sign I did in November 2010, recently I wanted to return to this vectorstyle again, kinda missed it.
Rest made from scratch even the flames except the render if I remember correctly. I prefer this kind of pentooling over C4Ds, fractals and stocks...
One of my latest signatures, not my latest, but still new :p
It's all vectored except the girl and pink swirls. It's kinda like my 9th SOTW win in another forum, but sotw is my motivation to do tagging..
I'm sort of an old member here, if you still recognize me, then Hi :p
Ever...
@iPeez: I don't think signatures only compose of those (though actually that's where i started). I think that signatures are no different from digital/traditional art in terms of artform, the only difference is that their image dimensions are small and their composition can fit into those small...
His second siggy is fully hand-drawn and its also an SOTW winner btw (including his other abstract tag, where both tags may be considered scratchworks) ^___^
~ Post the most beautiful tags you've ever seen ~
If TH.net had a Post a Cool Pic thread if I recall, then the graphics zone should also have the likes of it. I have seen similar threads in various forums, so why not here I'd say...
Anyway, you can post the signature[s] you think as the...
Mostly comprised of different styles but since I'm just an amateur newb, I still have a lot of things to learn before I can make good-looking tags. As of this day, I've been only 3 months gfxing (from end of April to this day).
This tagwall contains some experimentations on liquify, smudge...
@Blade: Here, just don't forget to give credit where it's due, awesome renders made by Angelus-Hellion from deviantart ^___^
I just saw where I got wrong here. I'll try to work up on those key things, and I have to know more about color theory because that's where I lack...
I just did that...
I got really C4D-oriented lately. I did this in my own way and I kind of like the outcome. Besides it's for SOTW #126 anyway... ^___^
CnC as always... thanks!