This spell is from Dota, but a little changed,
Spell Name : Berserk Strike
Gui, Jass, vJass are welcome. As you wish
Mui of course
Targets : Enemy, ground
Description : Runs to a target, for purchasing Berserk Strike dealing 60% of target's max life, the hero is damaged by 50% of the...
This spell is from Dota, but a little changed,
Spell Name : Berserk Strike
Gui, Jass, vJass are welcome. As you wish
Mui of course
Description : Runs to a target, for purchasing Berserk Strike dealing 60% of target's max life, the hero is damaged by 50% of the hero max life. Also the target...
Hey, it so easy to do :
1. Create the ability based of Permanent Invisibility
2 Edit Auto- Acquire attack to false
3 Edit Duration to negative or higher value
4 Add this ability to turn off auto-attack and remove to turn on
Unit - Change ownership of (Random unit from (Units of type Temple)) to (Owner of (Killing unit)) and Change color???
This may help :
Unit - Change ownership of Your Neutral Building to (Owner of (Killing unit)) and Change color
How to make this :
x = some unit
When the hero x loses 400 hit points, some action will happen. I need this for boss fight.
So for example the boss x has a 1200 max life, then his life becomes 800 and mini bosses are spawned, then when life becomes 400 and again.
+rep
i have 2 questions: 1. for example mamonth have 2 walk animations normal and fast, so how to make him to use normal animation when patroling and fast when running to a target to attack. 2. why playing or queuing the fast walk or walk animation doesnt work in trigger with event every x seconds
I think that you must continue. Because as you said it is not the simple angel arena, it's with a lot of changes. I like the battle of the teams with the creeps. So continue!