Search results

  1. M

    A Kick System on RoC

    Kick blue Events Player - Player 1 (Red) types a chat message containing -kick blue as An exact match Condition (Player 2 (Blue) slot status) Equal to Is playing Actions Sound - Play weakestlinkgoodbye <gen> Game - Defeat Player 2 (Blue) with...
  2. M

    Epic Terrain Request

    I need help with creating a prehistoric type terrain. There is already a general outline of what it should look like in the DL link. If anyone wants to give it a shot though... I'd prefer if you stay away from custom doodads because I'm going to be converting it to a ROC map. I already have most...
  3. M

    How to Import Models RoC

    What you must first know about importing models into RoC is that not all of them will work even if it works on TFT. That is because some models use custom textures that are only available in TFT and may not have been imported. Now to solve your problem with the green boxes... you just have to...
  4. M

    How to Do This

    I don't know what sound/music you are playing, but try setting the volume of the other 9 players to 0% and the triggering player to 80%
  5. M

    (ROC) How to add +10 armor when level up?

    Here's a link to slk editing: http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=43433 It is very outdated though so you'll have to guess and check some parts. The easiest way that I think you can do this in RoC is to create multiple custom items with the +10,+20,+30...
  6. M

    Terrain Request

    Bump, anyone want to give this a shot? Here's a link to olofmoleman's orginal Jurassic Exploration map for some nice picture reference and what I'm really looking for: http://www.wc3c.net/showthread.php?t=79586
  7. M

    Terrain Request

    I'm going to be using some of olofmoleman's dinosaur models for the map. As for the prehistoric type... a majority of the map should be jungle with a small snowy mountain area, swampy lake area, open field area, and a couple of beaches. What I want included into those areas are bases where...
  8. M

    Terrain Request

    Hey, I'm wondering if anyone would like to help me create a prehistoric type terrain. The map is going to be fairly big... so I'd like it to be more of a group project so no one has to work on the entire thing by themselves. Post here or message me and I'll provide more details!
  9. M

    Looking for MDX

    units\critters\Raccoon\Raccoon Is that what you're looking for? You could try using an MPQ editor and extract that file
  10. M

    Custom Doodad problem

    I don't know if playable map would work :s. I might have to create multiple regions, but thanks +rep Edit: This trigger doesn't seem to be working at all. I think it's because when the tree dies it cannot be removed because it has already been destroyed. the tree model still appears though.
  11. M

    Custom Doodad problem

    I just imported a custom doodad on my map but it has no death animation so when it has been chopped down it will still appear on the map. Is there a way to remove the tree after it has been chopped down or make it play a death animation through a trigger?
  12. M

    Fatal Error: Toming with Non-Hero Inventory Units

    I've made a trigger for this to work on a RoC map before. Events Unit - A unit owned by Player 1 (Red) Acquires an item Unit - A unit owned by Player 2 (Blue) Acquires an item Unit - A unit owned by Player 3 (Teal) Acquires an item Unit - A unit owned by Player 4 (Purple)...
  13. M

    Doing SFX Requests

    Hey could you make some prehistoric dinosaur sounds that last for around 1 minute before looping? The smaller the size the better thanks
  14. M

    Tooltip Problem

    Ooh I figured out the problem.. I changed it to unit ability and the tooltip works. Thanks
  15. M

    Tooltip Problem

    For some reason the tooltip does not show up when I give a unit an item ability Anyone know how to fix this?
  16. M

    Remove Gold Icon From Minimap

    Stats- Hide Minimap Display - True Should work.. you don't have to add any triggers
  17. M

    Resources Multiboard problem

    When a player leaves in game his resources will be displayed for his allies to see. I'm trying to use this in my map but it will only work when the allies have full shared unit control. Players in game can uncheck and take away unit control ingame through the "Allies" button and their...
  18. M

    Ability Editing with WinMPQ

    Anyone have experience with slk editing? :( Need info on what | DataA1 | DataB1 | DataC1 | DataD1 | DataE1 | DataF1 | DataG1 | DataH1 | DataI1| UnitID1| means.
  19. M

    Ability Editing with WinMPQ

    I'm starting to explore further into using WinMPQ in editing ROC maps. I've been looking at this tutorial (http://www.thehelper.net/forums/showthread.php?t=43433) on using TFT functions on ROC maps but it is pretty outdated and the creator is probably not here anymore. What I need help on is...
  20. M

    how can i change unit model file in game

    I think the best way to tie in a new unit model into a game is to have it when a hero reaches level 10 then the owner of the leveling unit will receive a new unit with a new MODEL. In one of my games I have made an item for players to use so they can receive a new hero when they reach a...
Top