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  1. U

    Spell on attack

    Okay thanks, rep+ for both. What about my off topic question?
  2. U

    Spell on attack

    Is it possible to make a spell trigger on attack or on when you get attacked? two examples: 1) You hit an enemy and he will get the tornado debuff on him 2) The enemy hits you and he will get the tornado debuff on him Oh and offtopic, why my Item Attack Frost Bonus won't trigger on...
  3. U

    Dummy won't cast a spell

    Oh yeah, thanks. Rep+
  4. U

    Dummy won't cast a spell

    How I know it will cast my custom spell and not the original storm bolt?
  5. U

    Dummy won't cast a spell

    I'm having problems casting the custom spells. The custom ones are not on this list, what to do?
  6. U

    Dummy won't cast a spell

    I got it working, thanks. But I can't seem to be able to cast custom spells with the following code: Unit - Order kingCaster to Human Archmage - Blizzard (Random point in innerCenterArea <gen>) There's only like 30 different spells on the list.
  7. U

    Dummy won't cast a spell

    The spell has it's default mana cost but the dummy has 100000 mana. I want the dummy to be neutral hostile so it will target everyone. The dummy "Is A Building" is that ok?
  8. U

    Dummy won't cast a spell

    Hey, the following code doesn't work. It is suppose to cast a Sentry Ward to a random point in a region. Unit - Create 1 King Caster for Neutral Hostile at (Center of innerCenterArea <gen>) facing Default building facing degrees Set kingCaster = (Last created unit) Unit - Add Sentry...
  9. U

    Hero owner check

    Why didn't I think of such a simple way.. I was thinking it has to be made with JASS, thanks. Rep+
  10. U

    Hero owner check

    Hey, Could you guys show me how to check if the hero is NOT a hostile neutral on the following script: http://unska.com/herodeath.jpg
  11. U

    Simple visibility - black mask trigger

    Everything works now.
  12. U

    Simple visibility - black mask trigger

    This is what I have so far:
  13. U

    Simple visibility - black mask trigger

    I know they are different things, the reason why I used / sign was because I've tried both of them and they behave the same way. The problem is that either of the effects just flashes and disappears.
  14. U

    Simple visibility - black mask trigger

    I'm having yet another problem. I try to hide certain areas of the map for certain players but the area only flashes with blackmask / fog of war and then comes back visible. I tried to reverse it by first black masking / fogging the whole map and then setting some parts visible but again it...
  15. U

    Simple visibility - black mask trigger

    That worked. Rep+.
  16. U

    JASS player start location

    Thanks, it worked beautifully. I'm really good at programming so it was pretty straightforward but it's hard when you don't know the function names. :/ Rep+.
  17. U

    Simple visibility - black mask trigger

    Hey, can someone tell me why this simple trigger doesn't do anythin?
  18. U

    JASS player start location

    Hey, I'm using the following code to auto-revive my heroes: http://unska.com/jass.JPG How can I modify the 13th line to spawn the hero in the triggering player's start location?
  19. U

    Leaving a region

    Hey guys, I was wondering what are the possible means of leaving a region so that the event "Leaves a region" will trigger? I know for sure that walking out of a region will trigger it but what about blinkin or dying and then respawning to city hall? What I am doing is making a region...
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