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  1. Geelottaja

    World Nine dead in Finland shooting

    At least nine people have been killed and several others seriously wounded in a shooting spree at a vocational college in Finland, local reports say. Police said the gunman, thought to be a 20-year-old student, then shot himself although his condition is now unclear. He was carrying an...
  2. Geelottaja

    Gaming Blizzard Announces Diablo III

    PARIS - As many anticipated, Blizzard has revealed their latest game in the works, Diablo III at the World Wide Invitational in Paris. Source: http://www.blizzard.com/ Live video stream of the event: http://www.blizzard.com/wwi08/streams.xml?rhtml=y
  3. Geelottaja

    Simple GetItem

    I've been searching and looking around in general, but I can't find the answer to this (and no, I'm not good at using JASS): What's the code for getting the item used in Unit - A unit Uses an item? I haven't found an obvious way to get it in GUI without using WEU advanced triggers (you know...
  4. Geelottaja

    World Editor FAQ

    As many of you have noticed, it may take some time to get the answer to some basic questions. The search is great, but making a Frequently Asked Questions thread would save the time of people and give more answers. Therefore, I decided it would be good to have a FAQ here. Anyone can post a...
  5. Geelottaja

    Suggestions for a different experience system?

    Please post any ideas of a new experience system here. I'm making an Enfo-ish map and I'd like to use something different from the normal experience system. The amount and strength of the creeps the experince should be gained from depend on the amount of players there are. All ideas are welcome...
  6. Geelottaja

    Detecting if unit is hit - a bit more complicated

    See, I have this map. In it, there are plenty of units that have an unique way to attack. They have the normal attack (that deals no real damage, however) and when they use it, they create a dummy unit in front of them. The dummy units slide towards their facing, and when they come near an unit...
  7. Geelottaja

    Possible Mem Leak

    This trigger lags. My quess is that there is a memory leak. Could someone fix it? Time - Every 0.05 seconds of game time Set Tanks = (Units of type Tank Crew) Unit Group - Pick every unit in Tanks and do (Actions) Loop - Actions Set TankMovePoint = (Position of (Picked unit))...
  8. Geelottaja

    1.5 Model Requests

    I need two (or one, depends on how you look at it) model(s). Read more here. +Rep will be given if someone decides to help me.
  9. Geelottaja

    1.5 Model Requests

    So, I need 2 separate models for a map of mine, Havoc Assault (more info should be coming soon on members projects). I have been working on it quite a lot, and now I need a couple of models. The first one is a model of a tank without it's cannon, the second one is the cannon itself. They should...
  10. Geelottaja

    Condition: Unit has Ability

    So, I want to check if a unit has ability. This option can be done with WEU, but I'd rather not use it. Custom scripts are welcome.
  11. Geelottaja

    Yet Another Avatar Request

    Okay, you know how it goes, make me an avatar and get +rep :rolleyes: I kinda like my current avatar (I know it from the TH avatar database :P) So I'd like another Observer from starcraft and my name on it. And not an edited version of my current avatar :rolleyes: Could like something like the...
  12. Geelottaja

    Problem with this page

    Okay, this one happened before the timejump to january. None of the images seem to load to me. Just plain nothing, tried reloading the and stuff but still nothing. This is quite annoying, could anyone help me out?
  13. Geelottaja

    Randomized Side Choosing

    Okay, we've got players, up to 12. At the start I would like them to be separated to 2 teams randomly. The thing is that the teams should have an equal amount of players (or if an odd number, the other team having one more). I almost managed to do it by myself, but not quite :o So, to get the...
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