Well i only lost 1 match, thats a success imo :P
seems as i was trying to not lose a match :nuts:
edit: watched the vids, my AI failed bad.
Venge didnt even camp the graveyard.
Never casted Blink once, and should of used shadow strike.
Hoped i kept you nicely unentertained :)
o no! Im submitting my ai.
Just to note, its bad, it wont kill anything, its not trying to kill anything, it also cheats again blademasters, so you should probably just default win against blademasters, or just disqualify me now :D
Have Fun
Do graveyards really need to block line of sight, you cant see all the corpses if your stood in 1 point.
Does it matter if it doesnt work with more than 1 enemy? I cant be bothered to change stuff now.
Trigger - Add Event
Try looking at that in your trigger editor, You can add a Specific Unit Event using this action to another trigger.
You could add a:
unitVariable dies
via this action.
>Camera - Lock camera target for (Player((Integer A))) to (Picked unit), offset by (0.00, 0.00) using Default rotation
You could perhaps, set everybodys camera rotation to a real array and do
Camera - Lock camera target for (Player((Integer A))) to (Picked unit), offset by (0.00, 0.00) using...
>I made it into a catalog, if you don't know what a catalog is, it looks like this,
Catalog, basically an array, you could just do
variable[0] = Item
variable[1] = Item
variable[2] = Item
>Next it needs to run a loop from 1 - integer. (Integer as in the catalog integer)
Make an integer...
Well if you aren't using custom value for unit, set a units custom value to the time in seconds after you want it removed. Add it to a unit group and make a periodic timed trigger that runs every second, and reduces the units in the unit groups custom value by 1. If it equals 0, remove/kill the...
Just something to note, but if you run the trigger a second time, how does the game know who the (Owner of (Dying Unit)) is? Unless im being rather stupid, there isn't a Dying Unit if its run another time.
Easiest way I could see is to have 1 Map Initiation Trigger where everything you need to do at the start and only do once is put in this trigger. This trigger wouldn't be ran again. Then everything else you that starts the game and will needed in the restart in a seperate Map Init, so you can...
o hi. I will reimburse you with some +rep ;)
It can be quite putting off asking for help if your question seems moronic and stupidly obvious because of the way people reply.
Its been done, on one of Aceharts maps, or maybe somebody elses, i can't remember who. Perhaps better if the +/- in the inventory was on a different unit, so you dont lose item bonuses and such, and then get ganked while your changing skills.
Well if a Computer is filling the slot, the slot isn't Unused. Im sure there is a 'Is equal to a computer player' option, though it might be worded differently.