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  1. Cloud_FF

    Defense War of the Spells (Official Thread)

    First of all, I would like to say that I am the World's Greatest Idiot. Second of all I'd like to state that again... After my windows crashed WE wasn't a programme that Windows recognizes as an executive programme (since I only reinstalled the Windows its self) and when I selected to open wc3...
  2. Cloud_FF

    Defense War of the Spells (Official Thread)

    Actually I found out that it was protected too. Somewhere in my database I found an alpfa version with only 3 of the 8 spell types on and it seems it's all I have....I'll have a lot of work to remove the models I removed before and to add the 1001 item icons I used it 1.0... /QQ:(:( And all...
  3. Cloud_FF

    Defense War of the Spells (Official Thread)

    Project next to doomed!:eek: My windows had a crash and I lost the programme that I used to lock my maps and now I can't unlock them back.:banghead::banghead: If anyone has an unprotected version post 1.0 I'd greatly appreciate it if they sent it to me so I can continue the work on it, on...
  4. Cloud_FF

    Defense War of the Spells (Official Thread)

    *** Removed as this is trivial and outdated information. ***
  5. Cloud_FF

    Defense War of the Spells (Official Thread)

    *** Removed as this is trivial and outdated information. ***
  6. Cloud_FF

    Defense War of the Spells (Official Thread)

    WTB feedback? Anything? *WTB - Want to buy
  7. Cloud_FF

    Defense War of the Spells (Official Thread)

    It can but you can't win. I'll work on a single player mode later...as in post 3.0 Edit: I've given a thought on how to do a single player mode. Well firstly it won't be exactly the same. Each of the 9 (with Conjuring and Manipulation) spell centres will be a separate map on a campaign. Each...
  8. Cloud_FF

    Defense War of the Spells (Official Thread)

    0.5 is up. I fixed the pathing error and made some new additions to the game as all. 0.6 should be the last version before 1.0 comes. I just need to figure out why I can't display messages in game.
  9. Cloud_FF

    Defense War of the Spells (Official Thread)

    0.4 Is finally here...though the Water Attackers (The Prawns) are disabled due to an unknown yet bug. I'll probably fix it this week, if I have time. Enjoy :)
  10. Cloud_FF

    Messages or No Messages

    I still fail to see where I repeat...anyway, no I don't destroy it. P.S. Ok I see where I repeat myself...lol I spent 3 hours making the thread because I'm doing a lot of things :D Didn't even check if anything was repeating lol.
  11. Cloud_FF

    Messages or No Messages

    I've double posted in the same thread? Hm? Where?
  12. Cloud_FF

    Messages or No Messages

    Still doesn't work. I used the Player Group variable, nothing. Any other suggestions someone?
  13. Cloud_FF

    Messages or No Messages

    Ah. Right. K. Tanks. :P P.S. You can't set a Player Variable to (All Players) so the trigger can't be created : / Edit: Ok, will try again :P
  14. Cloud_FF

    Messages or No Messages

    BTW what is the variable type?
  15. Cloud_FF

    Messages or No Messages

    Thanks. I don't think I'll need to destroy it, because this is a constant factor and ...eh well for safety I'll destroy it. :) Thanks
  16. Cloud_FF

    Messages or No Messages

    So what you mean is...that I use a variable which uses all players instead of the (All Players)?
  17. Cloud_FF

    Messages or No Messages

    The 1 in 200 is the action according to which the game message has 1 in 200 to be shown. I know that it's a low number. It is intended so. Most other triggers use 1 in 5000 not in 200. The point is that the actions do not display text messages in game.
  18. Cloud_FF

    Messages or No Messages

    No. Game Initialisation > Wait 20.00 seconds > Game - Display to (All Players) the text: Is this thing on? In some cases the Game text message is triggered by an event such as: Event: Unit Dies Condition: Unit - Unit-type of (triggering unit) equal to Enemy Action: Set RandomInteger =...
  19. Cloud_FF

    Messages or No Messages

    I am having a weird problem. For some reason game messages don't display in game. I use those triggers: Game - Display to (All Players) the text: Is this thing on? For some reason the game does not display the message. It is timed 20 seconds after map initialisation. Any ideas how to fix...
  20. Cloud_FF

    Defense War of the Spells (Official Thread)

    Don't be in a rush. I'm almost done with 0.4 and I'll post it. It has some MAJOR terrain and story improvements. Just to clue in...the water colour is remade to fit a nightly scenario and a fog has been added which fits perfectly with all the mini-environments. I've added personal stashes for...
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