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  1. FannyShaver

    I will PAY you to trigger my map! Literally!

    Not quite sure where to start. I have been developing my War3 custom game for many years, project stopped as now I run my own, very successful business based in UK. I have had an initial discussion with few big game developers and they like the game idea. Because I am a very serious and...
  2. FannyShaver

    H3 HoMM Map / Heroes Castles storing units

    Hi there. I am in the process of making a Heroes of Might and Magic 3 map. I know there's hardly any community left in Warcraft 3 and it will be lot more likely it will go down rather than up, but just in case if Warcraft 4 comes out in the next 60 years when I am still alive I might be able...
  3. FannyShaver

    Advanced - need a costs table.

    I am trying to make my own resource system. Lumber, gold, stone etc etc with all resources stored in variables. Gathering works fine, though I did it my own way. Now the construction part. Instead of creating a new trigger for each player for each building I am thinking of making a table that...
  4. FannyShaver

    Best way to do that?

    I am trying to implement more than 12 upgrades in one structure. In the first place idea was to create a dummy unit below the main building and sub ability added to both of them, in the first one that switches to the dummy one, and in dummy a reserve. Technically it would work that way, however...
  5. FannyShaver

    Need map deprotection expert

    Here we go. Here's as it follows; - it is my own map I need deprotected and I can prove map is mine, - old hard drive broke and data recovery company asks for 550 + VAT GBP to get data back, - I need an expert who will deprotect it keeping scripts GUI, seen on d3scene that it is possible, - I...
  6. FannyShaver

    Tree deblight?

    When Ghoul 'attacks' the tree in order to gather wood tree instantly becomes blighted. Is there any way to create reversed process. For instance, Wisp that gathers wood instantly deblights same tree?
  7. FannyShaver

    Little issue with For each integer

    Set Moti = (Current research level of Builder Motivation 1 for (Owner of (Casting unit))) For each (Integer Moti) from 1 to 15, do (Actions) Loop - Actions Set Temp_UnitGroup = (Units owned by (Owner of (Casting unit)) of type Builder) Unit - Add +200 hp for builder to...
  8. FannyShaver

    Please help calculating, I suck at math :/

    Let's say there is an ability which's effect starts ONLY at level 10 and has a chance to cast a few effects on the target, that's why it needs triggering. 10 - 30% 20 - 37.5% 30 - 45% 40 - 52.5% 50 - 60% 60 - 67.5% 70 - 75% 80 - 82.5% 90 - 90% 100 - 97.5% I don't need triggering...
  9. FannyShaver

    Ability that cannot be casted on ethereal unit?

    Is there any ability like this? Has to be a direct one. Thanks.
  10. FannyShaver

    Damage taken event issues

    Horse Kick Initiate Events Unit - A unit Learns a skill Conditions (Triggering unit) Equal to Knight (Learned Hero Skill) Equal to Horse Kick Actions Trigger - Add to Horse Kick <gen> the event (Unit - Knight Takes damage) Trigger -...
  11. FannyShaver

    Map promotional video

    What do you think about this? http://www.youtube.com/watch?v=UcdDAVCWqq0&feature=youtube_gdata
  12. FannyShaver

    Spell immune hero

    I made a hero ability that was meant to provide spell immunity. It doesn't. If I must trigger it, please tell what to add, as I did added Dryad passive and is still targetable by spells. Thanks.
  13. FannyShaver

    Map initialization event

    Just stopped working, never had ANY problems with this before. All triggers with such event just stopped working out of no where. Overtriggered game or what? New tiny patch? Anyone else experiencing such a dodgy problem?
  14. FannyShaver

    Attack acquisition range issue

    I set my melee summoned unit (not by trigger - in object editor) acquisition range to 20k. It's melee attack range is 50, it's locust unit. It does work, at some point. When target is visible in range, it does not attack by it's own, only when ally is attacked within this 20k range. Any clues...
  15. FannyShaver

    Hosting custom games on wc3

    It's not one of those questions 'how to host?'. I was trying to host a game, but nobody have been joining it. I've heard about opening and closing slots as a part of refreshing process, that didn't worked tho. I downloaded some sort of autorefreshing software, still nobody joining. I asked few...
  16. FannyShaver

    What's wrong with this?

    Rebuild Healing DG Events Conditions Actions Set PositionOfDG = (Position of AncientDG) Set TempRebuildGroup = (Units within 300.00 of PositionOfDG matching ((Unit-type of (Matching unit)) Equal to Dummy Rebuilder)) Custom script: call...
  17. FannyShaver

    Prevent structure from Burning

    Any time any structure is at certain hitpoints it's burning, or at least is providing a burning sound. How can I prevent a specific structure, not all of them from doing this?
  18. FannyShaver

    Help locate the video - tragic

    http://www.youtube.com/watch?v=d1lO41p7HFE I am a motorbike riding instructor. Please help me locate this video in any better resolution, I tried nearly everywhere. Thanks for any help.
  19. FannyShaver

    Ability to heal % of hitpoints

    Is there any ability like this? I was looking and couldn't find.
  20. FannyShaver

    Banish issue

    Is it somehow possible to give banished unit attack ability? What I am actually after, is to create a unit that can be targeted by spells and magic attacks but invulnerable to psychical attacks like towers and heroes. Cannot be a flying unit classification.
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