http://www.mspaintadventures.com/?s=6 -> start
Searched and couldn't find anything on this. Thjs web comic(built, like it's predecessor, as a parody of adventure games) starts out a bit slow(but still funny), but becomes a mix of hilarity and unadulterated awesomeness after a shift(You will know...
Saw this on the Colbert Report when it came on. I think the reason fox news is the "#1 watched news source"(Found that out on Colbert as well) or w/e is because of things like this.
Has anyone tried this? Basically, its a version of the music part of mario paint, but with more realistic notes. It has a embed feature so you can put it in forums that support it (I don't think many do)
Theres also a version on kongregate.
http://notessimo.net/song-45943 Is a song I...
So ive been workin on a combat engine, where you have a mana bar instead of mana (similar to ff 13's) Then i started thinking, since Im already copying final fantasy 13, what if I had a stagger system. At first I was thinking of making another bar, then I realized: what if you used mana as...
Im making a custom combat system, similar to ff13's, and Its pretty much finished. Im just wondering: How can I make it cleaner?
Updated:
library CombatEngine
globals
//Configurables:
private real normalUpdate = .05 //The bar update rate when uneffected...
I want to make a custom combat system, and Im wondering, which idea is better:
Idea A: You have a bar that fills up, and different abilities drain different amounts of that bar, if you don't have enough bar left, the ability is not cast, similar to ff 13's system
Idea B:
Every ability has...