yes i can but, if u click the spell, the blue target thing u get then.
If i clcik on the helicopter the blue target thing wont go away, as normally it will use it on the helicopter, but if it doesnt work it just doesnt work.
I replaced, Turn trigger on, by Run Trigger, isnt that better...
Why would it have locust :D
Anyways no it doesnt.
What u mean with friend and enemy?, its a friendly helicopter ofcourse ;d
Anyways what u mean with so change the target allowed... ..
And does the helicopter need any spells?
I gave him My Cargo hold, and unload
Soo i do have to make, a wait at the moving to region part?
But the problem is:
it wont even enter the helicopter, it isnt even able to target it, it doesnt click.
:D
Ok, so i still can't get it working..
What it supposed to do:
A Unit owned by player Red, Uses the spell 'Enter Helicopter' on a Helicopter.
He automaticly changes owner and enters the helicopter.
The Helicopter goes higher in the air, and then moves to a other Region.
then the helicopter...
Overal, i very much like the idea of this map!, as i hate the name tho.
Rpg of ice? meh ^^.
Name Suggestion: Icelands Heroes, atleast its a little better.
Icelands Heroes RPG!
Area Suggestion: A City, but if you come in 200 range of a villager there, it changes in a Angry Villager, or...
(Requests) Zombies VS Survivors Background! [for zombie survival map]
Loading Screen Image: Like a few zombies trying to kill like 2 man and they shooting on the zombies, to survive?
SOU [Special Operations Unit] - Virus Outbreak is the name of the game.
And i want it to be in it with blood...
cause ur way is lame :P
or uhmm pretty nice actually ;d
Dummy ability lets say, a normal target spell, remove damages and animations etc, and just trigger it? =]
So this is the Basic Trigger off the Whole Plot: i think its correct.
Storymode
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to |cffff7f50Enter|r |cff008000FFWD|r |cffff7f50Helicopter|r?
Actions
Set...
ill try
EDIT: 2 Questions:
1. How do i make player 1 see, neutral passive helicopters abilities?
[I know a way, with give control to , and when it goes, give control back to neutral. but if it can in a better way]
2. how i make it so if , unit height is X and then that trigger stops...
>>, the problem starts out as it wont enter the helicopter.
And the Helicopter isnt controlled by red, but by neutral passive so i cant click that spell that the helicopter has.
Anyway to change that??
Ok, so what i want to accomplish with the trigger beneath here:
I want it if,
Someone clicks on ability, [Enter Helicopter] Which the helicopter has.
he automaticly enters it, and then the helicopter will go higher in air, and then to a other region and back to the ground , and the unit...
Thanks also do u know how to make the helicopter go higher in the air then?
After he's in the heli i want it the helicopter go higher, and then fly to region.
I know how to get it to region ofcourse.
But how to make the helicopter go higher in the air?
So.. i cant figure this out!
I have a helicopter and i gave him ability: Enter FFWD Helicopter?
And if u click on that, ur heros automaticly goes in it, in a range of 300.
And the helicopter moves to the chosen region, with the heros inside.
Please =]
Well, i want that, lets say my Assault Gun Attachment goes on the hero. with hero selection in a shop/tavern. i cant get it working.
I.E - Someone Selects Scout as a Hero, it directly has the attachment pistol on it.
how do i do that?
I cant use triggering unit, or select a unit cause its...