got a small problem with this trigger, it refuses to work when i set the variable :S
<--- Does Not Display Anything
function Trig_Purchase_Actions takes nothing returns nothing
local integer i
set i = i + 1
call BJDebugMsg("lol")
endfunction...
Hello
any idea of how i can make this better/faster/more awesome?
and does it leak ?
function Trig_InitTrig_Move_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(udg_SpellGroup) > 0 ) ) then
return false
endif
return true
endfunction
function...
hey im trying to learn jass, how should i make this into jass in the cleanest way possible, converting to custom text looks like a pile of ****
example
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players matching...
Hi i'm trying to make a homing missile but it just spins around in circles and being stupid atm, any suggestions of how i should do this:confused:
It's supposed to turn slowly to the direction where the target is, so you can avoid it if u are fast enough.
SpellUnit is the missile Unit...