Hi there!
Well my trigger works now, but noticed that i miss an condition to make it perfect! My trigger slows down the target by 20% and every1 around the target by 200 range. But if I have 2 towers hitting the same group makes it still 20%, but when I upgrade my tower then it's 25% slower...
Hey there!
I am trying to make a trigger, that everyone in 100 range of the attacked unit (attacking unit=my slow tower), is running 20% slower for 2 seconds.
My trigger now looks like this:
Slow
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit))...
Hey there :)
Well I have made an intro, but want it possible to skip it too.
I made a into skip trigger and it works, but the "Pan camera" action in the Intro Trigger isnt skipped :s How could I stop the Camera too if I skip the intro? The trigger looks like this:
Intro skip
Events...
Hey there.
Well I want that after you kill a tree, then it will respawn after X seconds.
All the trees spawns by a trigger, so selecting them with another trigger wont work :P and for some reason, I can't use Destructible variable in the trigger.
I did something like this, but it's not...
Hey there, I am trying to make that the host always choose the difficult, so I tried this toturial: http://www.wc3c.net/showthread.php?t=86119
and this script instead:
function GetHostId takes nothing returns integer
//This stores the Id + 1 for each player.
call...
Hey there:), I was just wondering how to do this:
1. I always want the host to be choosing the difficult. Atm i got this
Velg
Events
Dialog - A dialog button is clicked for dialog_wave
Conditions
Actions
Dialog - Clear Vanskelighetsboks
Dialog -...
Hey there, I am making a TD map, but is there possible to increase a unit's health to more than their maximum health? So instead of making 100 new custom units each difficult, then just make a simple trigger?
I have been working on something like this, but it's not working.. :/
Mob health...
Hey there, this is a simple thing, but I just can't remember how to do it :p lol
I have a bunch of commands, and want to write them down, so other players can read my commands in the meny.
But where could I do that? :P
play a mpq movie at victory
Hey there, I was wondering how I could play a mpq movie after the map is done, or ingame if that's possible?:P
Just like after you have completed the human campaign, night elf.. etc. the victory movie starts to play.:D
Does anyone know?
Hey there, I am making a map like "Castle Fight", and I want the units to move from A to B, and it comtinues to run to that place even if I order it to do something else. But if I order it to move to my own buildings doesn't it work :S (click on the unit, then right click a building).
Does...
I have ordered the spawning Neutral hostile's to attack-move to my base.
And that worked, but they dosent attack the buildings :p
Possible to do this without to change the units owner? :)
Hey there, I am Spawning some neutral hostile creeps to attack-move to our base, and that works like 50% cos after it has run a while, will it turn around and run back.
Then will the unit run alittle longer than last time, and turn back again :S
I want it to run all the way, and not run...
Hey!
I have made a unit to move to some regions (like TD), and attacking creeps on it's way.
But I dont want to be able to move it a different way with the mouse.
I can target my unit, but not move it, so it follow the triggers that order the unit to move. And it should be player red's unit...
Hey there!
Have tried for some few hours now but cant find it out :/
I want to make a trigger that when a building is built, then it will start training the unit, over and over again.
Anyone that can help me with this trigger?:)