Alternate Uses of Summoning Skills
This is a tutorial which would explain the different types of summoning skills in Wc3 and also methods of playing around with the spells in triggered enhanced method.
Chapters
Types of Summoning Skills in Warcraft 3
Simple Manipulation
Triggered...
I'm trying to submit my map in the Maps, Projects and Downloads.
But all i keep getting is this error
http://world-editor-tutorials.thehelper.net/maps.php?do=add
The picture im trying to attach is this.
And I'm sure this is JPG, its edited and saved from a Bitmap to a JPG using...
Which event is better for an item ability activation event?
Event - A unit has started the effect of an ability
or
Event - A unit uses an item
Which is better. I'm using an item with a unit target ability.
Any Idea how do I play with the idea around with the Orc (Chaos) 's ability?
If in the case i need to change a building from let say a Barracks to a Higher Barracks, all i need is to change the ability's "New Unit Type" to the Higher Barracks, and then give the player to research the ability?
There is an organization name "IGDASSC" aka "International Game Developers Association : Singapore Students Chapter". And a Meeting is going to take place this up comming Sat on 23rd of Feb, 2008.
Details is on this URL
For those who are interested, maybe try to sign up and see if there...
I had a problem with this Trigger. Please do not start comment on its untidyness or not using Vjass and stuff like that.
function Trig_Air_ship_Support_Conditions takes nothing returns boolean
if ( not ( GetSpellAbilityId() == 'A068' ) ) then
return false
endif
return...
call GroupOrderer.execute(udg_Movement_Group_F1, ATTACK, cx, cy)
When i compile this, i get a "Expected "(" " Error. Anyone know why? :banghead:
Edit : And if i were to pass a Global Unit Group into this function
Here
Will the units in the group get removed?
It has come across to me that for my Castle defense map, which i have being throwing unit control to 1 player for each force will definitely cause congestion. Most noted is when my terrain has increased, it causes units to be jammed in base, not moving out.
I looked at the methods employed...
Im running into a problem of having my Newgen crashing when at the end of saving the map. And when i run syntex check it showed a message "Common.j is not in the same directory as Tesh.dll" Which when i checked the folder, its in there. Any ideas why?
Point Zero - The Battle Field
~Point Zero~
Introduction
Point Zero is a Castle Fight Map Which has being Modified with a Touch of Modern Weaponry. It will be a battle of Marines armed with guns, Rifles, Machine Guns, Rockets. Combat against Tanks, Helicopters and even Airships!
Featuring
-...
I have set up a system to totally replace Critical Strike. But i have a problem now. Because it "Detects" Damage, not the type.
I need it only to fire when a unit takes damage from a unit with a Hero Attack. Any ways i can get around with this or solve this problem? Thanks :)
I am making a spell which once casted, will cause enemies in the region to be added with the ability "Fatigue" Based off Tornado (Slow Aura). And when 4 seconds is hit, it will increases the level of that added ability by 1, to a maximun of 5 and then removed from the targeted unit. But after...
I have a question.
Does Function neccessary means only used to check for condition?
I need a Function in a trigger which continusly Report to me the location of a unit. but i cant get it done. Can someone show me an example of a non-condition Function where i can get it to return me a...
I have a Building which is upgraded from another Structure. But I want to make it such that When this Building is Build, the Base Structure this Building is Upgraded from is not avabilar to be Constructed again.
Ill Briefly Explain this, My Base Structures Upgrades to the Super Weapon Base...
Any one can kindly explain to me how does the trigger picks up the needed integer from the string entered, and process it out? I have a trigger here but it does not work. Its key word is "-shells" and "-shells XX" to trigger, and when it entered "-shells XX" the "X" are integer which cannot...
Was wondering if there is a way to clearly detect an attack done by a unit not just using the "A unit has being attacked" trigger as even non-successful attacks are also triggable with this event. As i am getting units to attack with the set of "Mana" as Ammunation. I would like a working set of...
Back again with a question.
Anyone knows about the "Tiberium Crystals" model which Illidan(Evil) maded and hosted at Hiveworkshop? Sorry for the misspronouncement of the name.
But when i make a tree, based off "Summer Tree Wall" with that model, in Game it wasn't shown and i cannot target...
Wondering, For my map which i have being working for sometime i have created an "Air Mine" ability from the base spell "Goblin Land Mine".
But the problem is that it cannot hit air units. Rather, it does not react to any air units which went pass it. I have set under the "Mine" ability's...