Hello,
How can I disable one attack and enable another attack for a unit temporarily? Or alternatively force it to use the second attack over the first attack for a limited duration.
Thanks in advance.
Hello,
I'm giving some non-hero units a hero glow following this tutorial, but I can't find an ability without any side-effects. If I attach the model to "tornado slow aura" the unit will have a buff no matter what, and if I use the "life regeneration aura" a healing sound is played whenever...
Hi,
I'm sure there is a guide about this, but I just couldn't find anything. Anyway, I'm trying to recolor immolation model, but it only has grey textures. Where does it get its color, and how can I change it?
Thanks in advance.
Hello,
I'm trying to convert couple of my spells into jass to make them mui. However I'm a total jass noob so I ran into this problem.
I have a trigger that detects when the spell is casts, and another that runs periodically (every 0.07 sec). My problem is that I don't know how to combine...
Hello,
Today I tried to test one of my old projects, but the map crashes when loading. This happens when the load bar is about at 80-90%, it seems to be loading something for a long time and then it wc3 pops up a fatal error.
Can anyone help me with this? What does the game load at the...
Hello,
How can I detect when an usable item is targeted to the item itself, like when you double-click some inventory button in numpad?
I tried to detect the order ID, but it was exactly same as when you target the item's spell to ground.
Thanks in advance.
Hello,
I can place units to up or right of my map's the playable map area, but not to down or left. I know this doesn't make much sense, so I drew a picture.
Section A is map area.
Sections B and C are boundary (doesn't matter if it is set in scenario-tab or with terrain-editor's "apply...
Whenever two heroes overlap each other while sliding, they both start going extremely fast. I have seen this happen in many maps with sliding, and now my sliding is bugged too.
Basically when the heroes are at about the same location, sliding towards the same point they will start going like...
Hello,
Whenever I play an animation with an unit in metamorphosis, the unit's model will change back to normal and it plays that model's animation. I'm using druid of the claw and his bear form (same model with "alternate" animation tag)
What can I do to make the unit play it's current model's...
1. Why is there a difference between ranges in the object editor and in triggers? I have a spell with 150 AoE, and a trigger picks every unit in 150 range of the target point of the spell. Still the farthest away units are not picked, even though the spells targeting image clearly covers them...
Hello,
What is the path for the alchemist animation where he jumps and claps his hairy hands together? I tried "stand victory" and "monkey", but it didn't work..
Hello,
One of my triggers creates a special effect using an aura model. Problem is that it's supposed to be removed one second later with DestroyEffect, but it still stays for several seconds. I think this happens because the aura has no death animation, so it is forced to complete it's only...
Hello,
I heard that GetLocalPlayer causes desyncs. If that is true, are there any other ways of showing one unit to only one player? It doesn't necessarily even need to be an unit, as it is just supposed to mark the target point of a certain ability.
What things can change the unit's turn rate? I have two heroes with same model, movement speed and turn rate, but the other one still turns at least twice slower than the other.