Wait... this does only work correctly for red, for the other players the hero revivesimmediately.
I know now that it's a problem with the player numbers, does anyone know whats the problem?
revive compact
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero)...
Ey people,
I'm making a dota-like map, but I made another revive system, the problem is: it only works if you play alone.
This are the revive triggers:
set timer
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Unit...
Question
Hello,
I imported an model on that way: 'Heroes\HeroWarden.mdx'.
But when i type the model path, 'HeroWarden.mdx', in the editor, and i press enter, it change the path automatic into 'HeroWarden.mdl', so it don't work.
How do i fix this?