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  1. Jscooby

    Start when all units in region?

    But the variable has to be an interger. And that isn't selectable as an integer... Any help?
  2. Jscooby

    Start when all units in region?

    I can't seem to find that line...? :/ EDIT: This? Set NUMBEROFPLAYERS = (All players controlled by a User player)
  3. Jscooby

    Start when all units in region?

    Set NUMBEROFPLAYERS = (Number of players) Is that correct?
  4. Jscooby

    Start when all units in region?

    Looks good. The only thing is, when the integer is set to 9 (the amount of playable players) does this mean it will not start unless there is 9 players? Is there a way to set so if only 3 players are playing that it will set the integer to 3?
  5. Jscooby

    Start when all units in region?

    I'm still having trouble with this... :/ Any help? I don't think a boolean would do what I want.
  6. Jscooby

    Start when all units in region?

    I need a trigger that checks that all players are in a region to start another trigger. I know this is probably going to need variables, such as player groups. But can't think of how to make it exactly. Also, is there a way for one triggers event/condition to be that another trigger was...
  7. Jscooby

    Changing Default Unit Properties

    Yes it is quite easy. Find the Object Editor. (Window tab->Object Editor) Select the Units tab. And find the unit you would like to edit.
  8. Jscooby

    codegen... yet another problem for me

    What are you even talking about?
  9. Jscooby

    Simple trigger not working?

    Alright this is what I have, and it works. But will this only limit it to one hero? I did not select an array. If I do need to what do I need to set it to? (There are 9 player slots) Kill cont Events Unit - A unit enters MG Arena <gen> Conditions ((Triggering...
  10. Jscooby

    Simple trigger not working?

    I have never been really good at variables... :/ What I am trying to do is when a player types -kill their hero will be killed. But the condition is that the unit must be in a specific region. (Note that each player only has one unit, their hero.) So how would I script that?
  11. Jscooby

    Simple trigger not working?

    still not working :/ Kill Events Player - Player 1 (Red) types a chat message containing -kill as An exact match Player - Player 2 (Blue) types a chat message containing -kill as An exact match Player - Player 3 (Teal) types a chat message containing -kill as...
  12. Jscooby

    Simple trigger not working?

    Any idea why this is not working...? Kill Events Player - Player 1 (Red) types a chat message containing -kill as An exact match Player - Player 2 (Blue) types a chat message containing -kill as An exact match Player - Player 3 (Teal) types a chat message...
  13. Jscooby

    There is probably an easy answer...

    That did the trick guys, thanks.
  14. Jscooby

    There is probably an easy answer...

    What do you mean "did you change the targets allowed"?
  15. Jscooby

    There is probably an easy answer...

    Like this? This doesnt work. Allies Events Map initialization Conditions Actions Player - Make Neutral Passive treat Player 1 (Red) as an Ally with shared vision and full shared units Player - Make Neutral Passive treat Player 2 (Blue) as an Ally with shared...
  16. Jscooby

    There is probably an easy answer...

    I have some fountains that have the auras or life regen and mana regen on them. That's all good, but it I only want it to heal the player's heros, not the computers monsters. When I go to edit the buff/affects I don't see anywhere to make it heal/regen only certain colors/heros.
  17. Jscooby

    Triggering Wave Help

    Could you post it so I can see what you are talking about. I think I'm not understanding you.
  18. Jscooby

    Triggering Wave Help

    Hello. I'm trying to make a Hero Defense and I am having lots of trouble with making waves. :/ So what I want to happen is for the trigger to check for a specific unit in a region, and if there is no unit in that region then to do the action. This is what I have so far... Shades...
  19. Jscooby

    Trigger Working Weird

    And again... Bump.
  20. Jscooby

    Trigger Working Weird

    Bump...
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