I searched the forum and came upon many answers, but all of them contridicted each other. So, I just want to know 1. does this leak?
testa2
Events
Conditions
Actions
Game - Display to (Player group((Owner of (Dying unit)))) the text: blarg
If it does, then 2. does...
I have a trigger that I think is leaking, but I cannot figure out why. Help?
BulletMovers
Events
Time - Every 0.06 seconds of game time
Conditions
Actions
For each (Integer A) from 0 to 160, do (Actions)
Loop - Actions
Set...
1. Is it possible to give a hero an item in a specific slot? Like, if I want to give Arthas a gem of true seeing in slot 2 of his inventory, how would I do this?
2. Is it possible to detect when a player moves an item around in a hero's inventory? Like, if Arthas moves gem of true seeing...
Okay, for some strange reason, this timer isn't working:
FFG 1 14
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to (the ability being cast)
Actions
Countdown Timer - Start FFG_Timer[(Player number of (Owner of...
I am creating a cinematic and i need help importing sounds :D
When I open the world editor the file apears to be unnexceptable :confused: .
The sound is a wav, I'm using the frozen throne, and I'm using a mac.
Am I missing somthing?
Please help :o . Thanks in advance <3