Unit properties looks awesome! Doesnt have sight range but has loads of other stuff that im going to need as well.
Thanks a lot, will definately give it a try.
Am I being dense, or is there no clear way to access a unit's properties in JASS?
I assumed a unit could be treated as a class or structure, and you could just use Unit.property to access anything about it (movement speed, animation backswing, etc)
What I want to do is make an ability that...
ja ek kan! Ek is eintlik engels maar afrikaans is ok.
ok eerste vraag: hoe kan ek die attack speed verander met n trigger? Ek weet ek moet die "animation backswing" verander, maar hoe kry ek dit reg in n trigger?
Hi
I am a n00b - started fiddling with world editor a week or two ago. Have a question regarding a spell I'm trying to make.
I have made a custom ability based off "slow", and now I want to make another one that will be very similar to it. So I copied and pasted then made some changes...