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  1. J

    Access unit properties

    Unit properties looks awesome! Doesnt have sight range but has loads of other stuff that im going to need as well. Thanks a lot, will definately give it a try.
  2. J

    Access unit properties

    Am I being dense, or is there no clear way to access a unit's properties in JASS? I assumed a unit could be treated as a class or structure, and you could just use Unit.property to access anything about it (movement speed, animation backswing, etc) What I want to do is make an ability that...
  3. J

    ja ek kan! Ek is eintlik engels maar afrikaans is ok. ok eerste vraag: hoe kan ek die attack...

    ja ek kan! Ek is eintlik engels maar afrikaans is ok. ok eerste vraag: hoe kan ek die attack speed verander met n trigger? Ek weet ek moet die "animation backswing" verander, maar hoe kry ek dit reg in n trigger?
  4. J

    Howzit! Cool, I never thought there would be other south africans here...says you're a...

    Howzit! Cool, I never thought there would be other south africans here...says you're a "veteran"? Does that mean I can come to you for help? :)
  5. J

    Base Order ID?

    So basing every custom spell on a different spell is the only way to go?
  6. J

    Base Order ID?

    Hi I am a n00b - started fiddling with world editor a week or two ago. Have a question regarding a spell I'm trying to make. I have made a custom ability based off "slow", and now I want to make another one that will be very similar to it. So I copied and pasted then made some changes...
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