If my Hero uses "unrobogoblin" (morphing back to the normal form) he's showing the Death Animation, but I don't see anything wrong in the Ability-settings (or at least, I see nothing with "death" or w/e).
Any trap I could've tapped in?
I used this enumeration function, but it always prints "no!", doesn't matter whether there are enemys/allys w/e in range.
function notally takes nothing returns boolean
local AI d = AI[udg_ut]
if GetEnumUnit() == null then
call CreateTextTagUnitBJ("no!", d.unit, 10.0,10.0...
First of all: I unprotected the map, but just to fix it for 1.24c and nothing more. I won't cheat the map and I also won't create a map of a similar type.
If that's not supported here, just close this thread.
I fixed the two return-bug functions in the beginning and didn't found any more, but...
I got this two triggers in my (test-)map, but the spell, which should save the target untouched and transfer all damage to the caster, doesn't work.
scope HGB4 initializer HGBe4
globals
private constant integer ID = 'HoGu'
public real HP = 0.0
endglobals
private function Cons takes...
Even if I am a noob in (v)Jass, I wrote a trigger for a spell which does the same as Stormbolt, but heals the caster. And i wanted to do it without any dummy unit, which heals my hero. Here's my script, but the red marked line creates a syntax error:
And here in Jass (because with [Jass] i...