But that doesn't mean that it's a lost cause does it?
There still must be a system out there somewhere that works, could anybody kindly point me towards it? I have had a lot of trouble trying to find it.
I have gotten this to work once before, and have renewed interest in creating Bullet and Grenade-like spells in custom maps. I was able to use the particle system created by Infrane from this thread: http://www.thehelper.net/forums/showthread.php?t=52068 about a year or two ago, but this time...
Yikes, that must have been it or something of that nature- I just replaced my dummy with a normal peasent for testing purposes and it worked perfectly. Thank you so much for your help :) guess I'm not the sharpest tool in the shed after all.
I did copy the variables with that create variables from copied triggers thing checked off. So, I should have 3 triggers? : ThrowGrenade, ParticleMain and the Particle Suppliment one?
Well I think fiddled around with it a little more and discovered something perplexing to me. When I use the...
Yes I think I have those functions. I took everything that I was told to copy over into the map straight in the map header. I have no triggers but the ThrowGrenade one. Is this right? That is how I reduced my errors from hundreds to 1 so I assumed I was in the right track.
This is really cool and I look forward to testing my map using the grenade system. I have very limited knowledge of Jass and know only basic Java so the problem I am having is a bit perplexing to me. I managed to take down my list of errors from 346 to 1. This is what blocks my path:
call...