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    [Ideas] 300 Map

    Several week after the 300 shwotimes, me and my fren play 2 type of 300 game. One is like a solo hero type where 1 player play 1 unit. The other map I play is more on stratergy type where 1 player control more than 1 unit (no hero). But the total of the unit from all player is 300
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    Remove quantity in purchase unit

    As you all know at the mercenary camp that sell unit The camp will display the quantity available of the unit can be purchase My map this time, the player can buy an infinite number of unit (currently I set the replenish time to 0, and the quantity displayed is 1) But I want to make the...
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    Order unit to use illusion?

    wow, i didnt know that. How u guys found out the numbers?
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    Order unit to use illusion?

    Not sure what "Order unit to use illusion" means Issit If there is 2 unit, 1st unit a Hero and 2nd unit a dummy caster. Then you want to make the dummy caster to cast illusion to the hero? and the dummy caster is casting the illusion ability through the trigger. If the my example was correct I...
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    Dummy Spell

    Hmm, im looking for 4 unique spell that wont interrupt movement when it is cast like orc berserk, any1 have an idea? Dummy spell will stop when the unit cast it
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    Dummy Spell

    As you all know in dota, invoker hero that he has 3 instant to cast before invoke a real spell. I try to create something like it. The problem is how to create a dummy spell that wont collide with each other Lets say for an example i use Night elf - Taunt spell I put this 3 spell in the...
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    Player color

    Got it, thanks
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    Player color

    My game have 2 player. Player 1 : MrX, red color Player 2 : MrY, blue color When player 2 leave the game, there will be a message for all player "MrY left the game" So I want to make the "MrY" to colored This is using JASS so is there a function to create a player color string based...
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    what is 'Player Group' data type?

    thanks ~~~ i know this problem is rather simple, but im new with jass
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    what is 'Player Group' data type?

    I create a Player Group variable called "MyTeam" using the GUI. Thus this will become udg_MyTeam Then I create a JASS code where I can to set the player alliance Player Group - Make MyTeam treat MyTeam as an Ally with shared vision But I done it using JASS, and the problem is this...
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    Help me do a board

    You can make your own trigger by start looking for tutorial
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    Sci/Tech Parasite causes zombie ants to die in an ideal spot

    I think I heard this kind of fungus It only can happen on insect btw So not nesesary ant and for ant it can cause the whole colony to dead So there will be 1 worker and that sacrifies himself to bring the dead infected far from their colony
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    Anyone knows a base claim system?

    What is base claim? issit like RISK game where u can capture the building?
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    Passing variable to another trigger

    Hi, Im new with JASS and currently learning it I have a problem where I don't know how to pass a variable data from one trigger to another trigger I learn JASS by converting from GUI. Here is the idea: Trigger1 Events Unit - A unit Begins casting an ability Conditions...
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    Change order icon location

    Thanks +rep
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    Change order icon location

    If you select a footman, you can see the order icon such as Move at position 0, 0 and Stop icon at position 1, 0. My question is, where can I change this icon position such as I want to make Move icon at position 2, 2
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    Hiding chat messages

    Not sure about clearing chat message But I once found there is a tutorial to hide chat message... try search
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    Revive Limit

    If the hero is revive using a trigger Why dont you check the how many time the hero had been revive first before reviving it To count how many hero have been revive, maybe can use the Unit - Set Custom Value to keep track on it I made a peasant with 9999 damage Then create a hero human paladin...
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    Hiding Active Abilities

    I believe its impossible unless WE can detect key press/release other than arrow button
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