In my game I have a Chinese Repeating Crossbowman or Chu-Ko-Nu, and I need a trigger that makes him shoot a few shots rapidly then stops to reload WITHOUT having to stop targeting the target he is alreeady targeting
How do I make it so that when a unit enters a region, he loses like 10 hp per second?
EDIT: I mean a certain unit that enters the map, sorry. for example: a deathminion is summoned, and every second that deathminion is on the map, it loses 10 hp per sec until it dies
I just tried creating my first custom spell for ROC using WinMPQ and editing all the Ability data,funcs, and strings
However wen i go into the game and tried testing it it doesnt work
When my hero presses the button to learn the spell, he doesn't learn it but a spell point is wasted. Also...
I've read the Tutorial on how to use TFT features on a ROC Editor:
http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=43433
Now I am on the Spell Editing, and I am having a bit of trouble
I just finished editing with the AbilityData.slk and making the spells I need, and now...
What good sites do you guys know where I can get plenty of good Models and such? (ones that work especially for ROC would bee great)
I already know:
http://www.wc3c.net/
http://www.hiveworkshop.com/forums/news.php
What other sites are there?
How can i import this model IN ROC EDITOR and make it work!?!
http://www.hiveworkshop.com/forums/models-530/hero_deathknight-92295/?prev=search%3Dscythe%26d%3Dlist%26r%3D20%26t%3D2
I read the tutorial and did everything it said...
How do I make it so that when a certain Hero lvls up, he gets a permanent Bonus +10 armor per lvl up? Like the green letters that say +10 next to the original armor
I've tried giving him a Charged item with 2 +5 armor bonus's and forcing him to use it. But it jus stays in the inventory and...
I need a trigger that plays a Sound for a player when he enters a region
What trigger do i use to make it only play for that player and no one else?
Please put WC3 GUI Tag
Hey I need some help with some triggers
How do i make it so when unit A enters a region, it makes unit B (neutral controlled) follow unit A forever? I've already tried a trigger to make unit B Follow unit A, but unit B, which is neutral controlled, only follows a short distance and then moves...
Hey I need some help with some triggers
How do i make it so when unit A enters a region, it makes unit B (neutral controlled) follow unit A forever? I've already tried a trigger to make unit B Follow unit A, but unit B, which is neutral controlled, only follows a short distance and then moves...
Im making a vamps game and when the paysans get killed by a vamp, they change into a subordinate vamp and join their team
What triggers do I need to make the Player who gets killed by a vamp join the Vamp's team and unallies the other Paysans
Can someone give me an example please, such asa...
How do I make it so that whenever a Unit with an Inventory(Hero) capability but is not a hero himself try to buy a Powerup Tome (STr,Agi,Int) the game wont crash saying Fatal Error?
Is there a way to make a trigger so that whenever a unit like that tries to buy a Tome, the game removes the...
Hi, im making a vamps game and I want to make a trigger or something that would stop the vamps from automatically targeting the towers instead of what is really in its way, the Walls.
What triggers or what do I edit to make the Vamps stop targeting the towers and start targeting the walls...
What trigger do I use to make it so that only when a player is a certain Unit, that he gets added resources every few seconds?
I dont have TFT editor, i only have ROC world editor
Im making a Vampirism/Monster map and I am trying to make it when a Paysan is killed by a certain Monster (3 monsters: Vampire, Grim Reaper, and Boogie Man) the Paysan turns into a subordinate Monster to the Monster who killed him
What triggers do I use to do this?
FYI I have ROC World...
Im making a vamps ROC game that has a selection of vamps to choose from
One of the vamps that I made was one called the Boogie Man
The Boogie Man has no atk of his own but summons masses of mini Nightmares units to atk
The nightmares have very very low atk but very very fast, and are 1 hit...