While helping another member in the WEHZ (with snark and an attempt to encourage use of the search feature), I found that search results seem to be different whether you're logged in or out.
While logged out, typing "random" into the search box in the corner of the forum gave the results in...
As linked from the sidebar, http://wiki.thehelper.net/Main_Page (and, in fact, anything except the root wiki.thehelper.net) is giving me 404s. What's up?
Preface: these systems are meant to not require JassHelper or any World Editor extensions, so no vJass syntax nor Object Merger nor globals of any kind that cannot be declared in the vanilla World Editor.
I'm hoping to make a release of GUI-Friendly Damage Modification sometime along the...
Is there a way to allow a player to save multiple times in a multiplayer game? Normally it's limited to once per player; I don't care whether it's some mojo to actually allow you to press the save button in the menu more than once (I have already tried PreventSave; it still expends the one...
The goal is to find which unit to target for maximum splash. This does not need to be 100% accurate; a near-best result is fine. O(n) or O(n^2 for greatly lowered n) would be nice.
Hopefully there's a better way than enumerating an area around every unit and counting (or enumerating an area...
I've noticed that the number of simultaneous effect sounds played in WC3 seems rather limited on Windows. I'm running XP, and I've tried all 3 possible sound providers in the sound options (default is Miles Emulated 3D). My sound card is a Conexant integrated laptop something-or-other; my...
It may be a lot to ask, since this is a pretty long bit of code, but I'm looking to optimize the snot out of this. It's a spell I originally made in GUI (yes, really) and it's pretty damaging to the FPS (though it's about 40% faster than in GUI already).
So far I've done what I know about how...
"W.U.B.S." <3
by Weep
Version 1.0.1
-- Index --
Play a map regardless of file path
Load a map even when the editor is running
Process a map with JassHelper
-- General Information --
DOS batch files, or .bat files, are sequences of command line operations saved into a script file. Here are a...
Oh, I'm afraid the deflector shield will be quite operational when your friends arrive?
Just curious what that was about. :P (Yes, I know where the quote is from.)
Is there a way to play a custom map or campaign offline, without starting the map from within the map editor?
I mean a way from within SC2 itself; I already know about MapCraft, and it's been intermittently non-functional (1.4 broke with an SC patch I think, but the current release, 1.5...
Will this cause any problems I don't know about? Like, will it pollute the string table or anything?
I am, of course, aware of the obvious (taking a lot of computation to do something simple: avoiding having to update the rawcode for an ability every time you paste into a new map, without...
GUI-Friendly Timer System
by Weep
Version 1.0.4
-- General Information --
This system provides a leak-free, GUI-friendly implementation of a timer system. It requires no JASS knowledge to use, nor any other systems, nor any software other than the World Editor. It will not interfere with...
I'm hoping to implement a dragging method that uses WC3's native collision, so the dragged unit can slide around other units and doodads and terrain, but without interrupting its actions.
SetUnitX/Y ignores collision, and SetUnitPosition interrupts whatever it's doing, AFAIK. Also, using a...
I'm dipping in my toes. Am I doing it right? Is there a better way to craft the following code/system? (Its purpose and operation ought to be clear, unless I'm a bigger noob than I thought. It compiles. I have not tested whether it works. :o)
Also, can AIDS structs be extended? It'd be...
The role of "tank" has always seemed hard to design, to me. It almost has to contradict itself. I'd like to post some of my thoughts on the subject, and get yours.
A tank is:
A unit that can survive a lot of damage, more than other types of units.
Less powerful on offense than DPS-oriented...
Iron Sentry
by Weep
Version 1.0.0
-- General Information --
So, I happened to notice that the Warden ("IronRaven") skin nearly matched the unwrap for the Sentry ("Watcher"), which is one of my favorite WC3 models. Actually, if you look close enough, the Warden skin was actually painted over...
Is there a foolproof, friendly way (ie. not buff detection nor seeing if an issue order call returns true, since that would interfere with the unit's orders) to find out if a unit is silenced? I'm trying to make a custom autocast-on-attack spell for which a unit needs to have a certain hidden...
[update] Request completed.
I'm hoping to get an edit to the Demon Hunter such that his blades are changed to additive blending mode (like energy blades) and the teamcolor glow surrounding the blades is changed to always be a Holy Light-esque golden yellow.
Also, I suppose, it would be nice to...