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  1. 2

    Who Have Naruto Models?

    This site has pretty much all of the Naruto models. http://wc3r.forumcircle.com/portal.php
  2. 2

    Is it possible to create a reigon via triggers?

    No, I'm afraid that's impossible.
  3. 2

    Buying Skill from a NPC

    No, but u can have more than 5 abilitys using spell book.
  4. 2

    Open/Close Gate

    That kinda sux. Well thanks anyway :)
  5. 2

    Open/Close Gate

    It won't work if the player leaves and the building is given to another player.:(
  6. 2

    Open/Close Gate

    No and the owner changes if a player leaves. I could probably do it this way but since I have lots of gates it will take pretty much time... Events Player - Player 1 Red types a chat message containing -open Player - Player 2 Blue types a chat message containing -open and so...
  7. 2

    Open/Close Gate

    Does anyone know why this trigger doesn't work? And what should I do to make it work? Open Gate Events Player - (Owner of Building 0421 <gen>) types a chat message containing -open as An exact match Conditions Actions Destructible - Open Massive Ruined Gate...
  8. 2

    Replace unit and Change owner

    Instead of replacing it i killed the unit and created a zombie at the location of the dying unit and it worked. :) +rep Zombie Mode Events Player - Player 1 (Red) types a chat message containing -Zombie Mode as An exact match Player - Player 2 (Blue) types a chat...
  9. 2

    Replace unit and Change owner

    Well, I want to make a Zombie mode for a map I made and this is what I got but it doesn't work. Zombie Mode Events Player - Player 1 (Red) types a chat message containing -Zombie Mode as An exact match Player - Player 2 (Blue) types a chat message containing -Zombie...
  10. 2

    Replace unit and Change owner

    Hi! I'm having trouble with making a trigger which replaces all units of a specific type with another and then change owner. Could someone please be kind and do it for me? ;)
  11. 2

    Teams......

    You can change the allies in scenario. And for the trigger just do this for every player. Untitled Trigger 001 Events Unit - A unit owned by Player 1 (Red) Is attacked Conditions Actions Player - Make Player 1 (Red) treat (Owner of (Attacking unit)) as an Enemy
  12. 2

    Maze Trigger defeat/victory help

    Didn't understand what you were asking for in the first question but this trigger makes you win if you enter a certain region. Trigger 1 Events Unit - A unit enters your region <gen> Conditions Actions Game - Victory your player (Show dialogs, Show scores)
  13. 2

    The Blue Neutral Minimap Icon?

    Advance > Game Interface > Icon - Minimap Neutral.
  14. 2

    tga convertor help

    Or use the one I mentioned, it's able to do both. ;)
  15. 2

    tga convertor help

    Try using this tool? http://www.hiveworkshop.com/forums/tools-560/blp-lab-v0-3-1-a-137599/
  16. 2

    Damage Units in Region

    Thanks again ;)
  17. 2

    Damage Units in Region

    How to make only ground units and units not owned by player 1 take damage? I have tried this but it doesn't work... Untitled Trigger 003 Events Time - Every 1.00 seconds of game time Conditions Actions Multiple FunctionsIf (All Conditions are True) then do...
  18. 2

    Damage Units in Region

    Thanks! :)
  19. 2

    Damage Units in Region

    I need help with making a trigger that damages all units in a region every second. +Rep for those who help. :)
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