Hey there!
Im searching for swedish people that is (very) interested in making wc3 maps. It's a + if you have a mic and can some triggers etc. It's much easier to talk through vent/skype :)
Before we begin I think we come up with a good map, something new that hasnt been done yet.
Before I...
Hello
I want shared experience on my map.
it is already shared exp on the players but not with their allies so i want to have shared xp with all players who are in the same team/ally.
Easiest way!
Thanks
I guess it is this:
Creep Order
Events
Unit - A unit enters MBSpawn West <gen>
Unit - A unit enters MBSpawn East <gen>
Unit - A unit enters MBSpawn North <gen>
Unit - A unit enters MBSpawn South <gen>
Conditions
(Owner of (Entering unit))...
Ill take a look at gameplay constant.
I don't think they flee, it more think its becouse the trigger is an Order but how to i fix?;d
I dont want the hero to tp to the base, lready made that.
i want the hero to teleport back where they were, like if you've walked very long you will teleport...
Hello I'll try to explain good.
1. First question, how do I change experience on a unit?
What I mean is that you will earn different amount of experience when killing a unit by a Hero.
I will need it becouse I've made easy and harder monsters on my map.
2 Second question, my friend have made...
ey guys i think i found another way to
Untitled Trigger 003
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Hero - Instantly revive (Dying unit) at (Center of START <gen>), Show revival graphics
this also works...
it still dosnt work
i did like this and it came the same error
and whats a bump btw?
Sorry my bad english xD
temp
Events
Unit - A unit Dies
Conditions
(Owner of Footman 0022 <gen>) Equal to Player 12 (Brown)
Actions
Wait 10.00 seconds...
It dosnt work :(
This is my trigger:
Spawns after death
Events
Unit - A unit Dies
Conditions
(Owner of Footman 0022 <gen>) Equal to Player 12 (Brown)
Actions
Wait 10.00 seconds
Set TempPoint = (Center of Region 019 <gen>)
Unit -...